2. Walkthrough
2.3. Part 2: "Old Friends " (1)
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MISSION 8:
"Emergency in Sector 3"
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STORYLINE: The main boiler is about to explode in Sector 3. If you don't
activate the cooling unit within six minutes, the entire research station will
be destroyed! HURRY!
Quick, up the elevator!
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Main Deck
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Quick, down the Sector 3 elevator!
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Sector 3, PYR(o)
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As soon as you get off the elevator, break into a speed boost so that by the
time you reach the first main room, you'll crash through the wall and get to
the bottom of the room quickly, as you did in Mission 5. Go through the bottom
right door, and in the vertical shaft, destroy the green worm with your
Missiles, then drop down. Hit the lamp with your gun, back up to the left door,
and break into a speed boost into the room on the right. Walk to the right a
bit and drop through the Crumble Block, then drop all the way down and to the
left in the vertical shaft. In this room, swing across the ceiling, waiting for
the fireballs to pop out of the lava (if you get hit, you'll be bumped off and
take massive damage in the lava. Go through the door at the far left. Go up the
vertical shaft (destroying the purple worms along the way) and into the top
right door. Quickly jump across the one-screen room, then in the next shaft,
freeze the purple worms with your Missiles and use them as platforms to reach
the top left. In this next room, carefully make your way across the small
platforms, but take care not to shoot them, or you'll have to wait a few
seconds for them to materialize. Destroy any purple worms that get in your
path. When you make your way across the top portion of the room, beware: the
two-block bridge is false, and both blocks are Crumbles. Make your way to the
bottom left. In the one-screen room, the platform overtop the lava is also
false, so jump right over the whole thing. In the main boiler, make your way to
the top left and destroy...the BOSS DOOR!? Oh, please...not now...but fear not, and continue on to the cooling unit!
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MINIBOSS BATTLE|
HUMAN-X |
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Just shoot the scientist at the computer until it turns into an Eye-X...you've
battled one of these before. Wait until the eye appears, shoot a Missile at it,
then jump over the beam it shoot at you. Four Missiles break its shell, at
which point you can grab the ***WIDE BEAM*** it leaves behind. Step on the
switch to save the station! Awright!
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MISSION COMPLETE|
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From this room, go all the way back to the Navigation room. Well, not quite. Go
in the door directly below the Navigation room instead. Swing across the room
to the left using the rungs, making sure to avoid the ever-present fireballs
that pop out of the lava. Go through the door on the far left and grab the
***MISSILE TANK*** (32/48, 170.) Now, bomb the left wall, go through, and shoot
all the false blocks in the room. Now, back up all the way to the edge of the
ledge in front of the right door, and go left into a speed boost. Press Down to
hold the boost, then do a Shinespark up into the lone two blocks in the upper
left corner. You'll break right through and end up in a new room. In here, jump
up against the right wall and shoot the false blocks, then drop down to the
floor to the right of the wall. Lay a bomb two spaces to the left of the right
wall and a metal pillar will rise up. Use it to climb up onto the ledge, then
shoot some more false blocks and grab the ***ENERGY TANK*** (10/20.) Now, go
back to the Navigation room.
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MISSION 9:
"Reunited"
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STORYLINE: Adam has more good and bad news for you. The bad news is that it
turns out that the X can copy the memory and knowledge of their prey (that
explains how the scientist hacked into the boiler unit.) The good news is that
bio-signs have been confirmed on the Habitation Deck, a sub-area of the Main
Deck. Better yet, they turn out to be honest-to-goodly non-X-parasites. What
could this mean...?
Back to the elevator...
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Main Deck
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That's right, the Main Elevator's power has FINALLY been restored. Back up we
go...
One you go up the elevator, go out the right exit, back up all the way to the
grey door at the far right, then break into a speed boost to the left. You'll
go into a hidden room to the left of the Main Elevator and break through a wall
of Speed Booster blocks. Grab the ***MISSILE TANK*** (33/48, 175.) Go back to
the right and back the way you first came...from the Navigation room along the
way, go up the vertical shaft to the right of it and through the top left door.
Go up the elevator. In this room, go right to save your game, then go left to
end up in another vertical shaft. Freeze the worms in the right wall, then use
them as platforms to reach the top left door. Go through. In this room, go as
far left as you can and you'll reach a gate. Shoot down at the block just to
the right of that gate, then drop down. On this level, shoot away the wall of
blocks to the left with your beam, then open the gate, back up to the green
door on the right, and break into a speed boost to the left. You'll break
through a floor of Speed Booster blocks. On the bottom level, open the gate to
the right and grab the ***MISSILE TANK*** (34/48, 180.) Now jump up and into
the left wall. A hidden passage! In here, use a combination of freezing the
worms and using the rungs to make your way to the top of the room. Go through
the top right exit, then step on the switch in the main room. The gate will
open, and you'll free the Etecoons and Dachoras! Sweet!
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MISSION COMPLETE|
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Now, just make your way to the nearest Navigation room (Samus will talk to
herself on the elevator ride down, cool!)
Adam will talk about how unfortunate it was to save nonhuman survivors. Ah
well. On the plus side, HQ has sent some more data to the station. Our only
choice of Data Room is the one in Sector 5...get moving! Continue on to the
Main Elevator and go down to Sector 5...
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Sector 5, ARC(tic)
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Go into the Data Room and Adam will show you the location of the Data Room...
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Mission 10:
"More Power!"
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STORYLINE: Time to get the Power Bombs, that's all there is to it!
From the Navigation room, continue to the right into the first vertical shaft
and go through the bottom left door. Jump right through a block near the left
edge of the 'block' in the middle of the room and grab the ***MISSILE TANK***
(35/48, 185.) Go to the right and go straight to the Data Room, then download
the ***POWER BOMBS***. Pretty fast mission, eh?
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