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1. Preface
1.1. Introduction
1.2. Controls
1.3. Special Moves
1.4. Game Physics and Structure
2. Walkthrough
2.1. Story
2.2. Part 1: "The Investigation" 1, 2, 3, 4, 5, 6, 7
2.3. Part 2: "Old Friends" 1, 2
2.4. Part 3: "The Showdown" 1, 2, 3, 4, 5
2.5. Cleanup 1, 2, 3
2.6. Ending(s)
3. Archives
3.1. Powerups 1, 2
3.2. Easter Egg
3.3. 1% Challenge
3.4. Speed Runs (with and without 100%)
3.5. Bosses 1, 2
3.6. FAQ
3.7. Version History
3.8. Legal Stuff

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Metroid Fusion FAQ/Walkthrough

By: Phediuk

2. Walkthrough

2.2. Part 1: "The Investigation" (7)

~~~~~~~~~~
Main Deck
~~~~~~~~~~

Go all the way to the right and go down the Sector 5 elevator!

~~~~~~~~~~~~~~~~~~
Sector 5, ARC(tic)
~~~~~~~~~~~~~~~~~~

You know the drill.

^^^^^^^^^^
MISSION 7:
"More Deja vu"
^^^^^^^^^^

STORYLINE: Go and grab the Ice Missiles, but once again, we have to release a security lock, this time Level 3. Don't worry, we don't have to worry about any X invading other sectors this time...however, it looks like the X are getting a bit out of control...not good.

As with every other sector, there's a Save and Recharge room just beyond the Navigation room. In the first main room, drop down one level, then jump up, and at the top block (right under the upper ledge), fire two Missiles. The blocks will break away, allowing you to roll through. Do so, and exit out the right door. In this next room, make your way to the bottom right corner, destroying or avoiding the blue X along the way. In the next room, make your way to the bottom, making sure to shoot a false block on the floor to drop down. Go through the door on the left. Go all the way to the left against the gate, then break into a speed boost to the right. In the next room, you'll drop through a bridge of Speed Booster blocks. Continue to the bottom right, and one you reach the bottom, go into ball form and bomb the block in the passage. Continue through to the right. Lay a bomb against the row of clocks in this room, and then use your Missiles to dispatch the enemies in here. Continue to the right. In the vertical shaft, drop to the bottom, then shoot down at the center of the floor and drop down some more. Go to the left to save your game. Now, keep going left until you finally reach the Security Room, in which you just step on the switch to release Level 3 locks. Go out the left exit.

Go through the top right exit of this vertical shaft (you'll encounter your regular false blocks, which are ridiculously easy to tell apart from the other blocks. The top right door leads to a Save Room. Keep going to the right, shoot the lamp to open the gate, and now you're back in the big room with the bridge of Speed Booster blocks. Now, proceed to the Data Room. Download the ***ICE MISSILES***, awright! ...Well, not really, considering that our Missiles' power are now halved...but anyway, go back out to the left. D'oh, we locked ourselves in! We'll have to find another way around!

----------------|
MISSION COMPLETE|
----------------|

So, go out the right exit instead. Drop down the vertical shaft (by breaking open the blocks on the floor), but grab the rungs on the right wall before you fall down. Freeze the brown enemies with your shiny new Missiles, and then use them as platforms to reach the seemingly inaccessible grey door. In this room, grab the Energy Tank...WHAT!? ANOTHER FAKE!? Just blast it with a Missile... then, go up against the wall and lay a few bombs to reveal an ***ENERGY TANK*** (9/20.) Now, go back to the vertical shaft and drop aaaaaaall the way down. Go through the left door. In this room, wait a few seconds for the X parasite to infest the green pillar (and make it grow), then freeze it, shoot at the ceiling blocks to make them break open, and then jump up and go through the door on the left. In this room, go to the left side and kill the enemy on the ceiling. Wait for the parasite to materialize into another enemy, and kill it again. Then wait for the parasite to infest the green pillar, freeze it, and use it as part of a runway for your speed boost into the room on the left. The boost will kick in in the nick of time and you'll break through a wall of Speed Booster blocks. Go through the top-right door from here. Go through the top left door of the big room, and then go to the top left corner of the next big room. Wait for the blue enemy to jump up, then freeze it with a Missile and jump up to the next level. Freeze the blue enemy here once it jumps, and jump up to the top left door and go through. Grab the ***MISSILE TANK*** (30/48, 160), then go back into the big room and into the bottom left door. In this room, destroy the enemy on the ceiling, then jump in morph ball form up two spaces to the left of the yellow door. Lay a bomb at the highest point of the jump, then as soon as the bomb explodes, jump up and grab the ***MISSILE TANK*** (31/48, 165.) Be quick about it, as the block you blow up will materialize after about three seconds. Now go out the left door...AAAAAAAH! EMERGENCY IN SECTOR 3! GET TO THE NAVIGATION ROOM RIGHT AWAY!

~end of Part 1~

  Metroid Fusion GBA Game

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