2. Walkthrough
2.2. Part 1: "The Investigation" (7)
~~~~~~~~~~
Main Deck
~~~~~~~~~~
Go all the way to the right and go down the Sector 5 elevator!
~~~~~~~~~~~~~~~~~~
Sector 5, ARC(tic)
~~~~~~~~~~~~~~~~~~
You know the drill.
^^^^^^^^^^
MISSION 7:
"More Deja vu"
^^^^^^^^^^
STORYLINE: Go and grab the Ice Missiles, but once again, we have to release a
security lock, this time Level 3. Don't worry, we don't have to worry about any
X invading other sectors this time...however, it looks like the X are getting a
bit out of control...not good.
As with every other sector, there's a Save and Recharge room just beyond the
Navigation room. In the first main room, drop down one level, then jump up, and
at the top block (right under the upper ledge), fire two Missiles. The blocks
will break away, allowing you to roll through. Do so, and exit out the right
door. In this next room, make your way to the bottom right corner, destroying
or avoiding the blue X along the way. In the next room, make your way to the
bottom, making sure to shoot a false block on the floor to drop down. Go
through the door on the left. Go all the way to the left against the gate, then
break into a speed boost to the right. In the next room, you'll drop through a
bridge of Speed Booster blocks. Continue to the bottom right, and one you reach
the bottom, go into ball form and bomb the block in the passage. Continue
through to the right. Lay a bomb against the row of clocks in this room, and
then use your Missiles to dispatch the enemies in here. Continue to the right.
In the vertical shaft, drop to the bottom, then shoot down at the center of the
floor and drop down some more. Go to the left to save your game. Now, keep
going left until you finally reach the Security Room, in which you just step on
the switch to release Level 3 locks. Go out the left exit.
Go through the top right exit of this vertical shaft (you'll encounter your
regular false blocks, which are ridiculously easy to tell apart from the other
blocks. The top right door leads to a Save Room. Keep going to the right, shoot
the lamp to open the gate, and now you're back in the big room with the bridge
of Speed Booster blocks. Now, proceed to the Data Room. Download the ***ICE
MISSILES***, awright! ...Well, not really, considering that our Missiles' power
are now halved...but anyway, go back out to the left. D'oh, we locked ourselves
in! We'll have to find another way around!
----------------|
MISSION COMPLETE|
----------------|
So, go out the right exit instead. Drop down the vertical shaft (by breaking
open the blocks on the floor), but grab the rungs on the right wall before you
fall down. Freeze the brown enemies with your shiny new Missiles, and then use
them as platforms to reach the seemingly inaccessible grey door. In this room,
grab the Energy Tank...WHAT!? ANOTHER FAKE!? Just blast it with a Missile...
then, go up against the wall and lay a few bombs to reveal an ***ENERGY TANK***
(9/20.) Now, go back to the vertical shaft and drop aaaaaaall the way down. Go
through the left door. In this room, wait a few seconds for the X parasite to
infest the green pillar (and make it grow), then freeze it, shoot at the
ceiling blocks to make them break open, and then jump up and go through the
door on the left. In this room, go to the left side and kill the enemy on the
ceiling. Wait for the parasite to materialize into another enemy, and kill it
again. Then wait for the parasite to infest the green pillar, freeze it, and
use it as part of a runway for your speed boost into the room on the left. The
boost will kick in in the nick of time and you'll break through a wall of Speed
Booster blocks. Go through the top-right door from here. Go through the top
left door of the big room, and then go to the top left corner of the next big
room. Wait for the blue enemy to jump up, then freeze it with a Missile and
jump up to the next level. Freeze the blue enemy here once it jumps, and jump
up to the top left door and go through. Grab the ***MISSILE TANK*** (30/48,
160), then go back into the big room and into the bottom left door. In this room, destroy the enemy on the ceiling, then jump in morph ball form up two
spaces to the left of the yellow door. Lay a bomb at the highest point of the
jump, then as soon as the bomb explodes, jump up and grab the ***MISSILE
TANK*** (31/48, 165.) Be quick about it, as the block you blow up will
materialize after about three seconds. Now go out the left door...AAAAAAAH!
EMERGENCY IN SECTOR 3! GET TO THE NAVIGATION ROOM RIGHT AWAY!
~end of Part 1~
|