4. Walkthrough
4.7 - Chapter 7: Drillman (Climbing The Under-Ranks)
(We see Wily in his lab.)
Wily: Finally! I have all of the TetraCodes! All I have to do now is
obtain Alpha's data, and the Net society is over! Hee hee hee! Delete!
Delete! Deleeeete!
(Wily turns to his screen.)
Wily: DrillMan! Come forward, DrillMan!!
DrillMan: You summoned me, Lord Wily?
Wily: Yes. I am entrusting the TetraCodes to you. Use your abilities to
bring me Alpha! Failure will not be tolerated!
DrillMan: Thanks to Mr. Match, SciLab's security is weakened. This will
be easier for me than drilling through plywood!
Wily: Heh heh. I crafted you well, my Navi of destruction! Over-
confidence can be costly, however. Stay vigilant!
DrillMan: Yes, my lord. I will not fail you. Alpha will be yours.
Wily: Go, then, DrillMan! For the sake of anarchy!
DrillMan: Deleeete!
Wily: Hee hee! My plan is perfect, if I do say so myself! Even if
DrillMan should fail, that other one can always deliver Alpha's data to
me...hoo-hoo-hoo! Enjoy yourself while you can, Net society! The time
for my revenge has come! Deleeeeete!! Mwa-ha-ha-ha-ha!!!
- Guilt Trip -
Mayl and Yai will be talking about you; you haven't come to school in
three days. They'll come visit you! You'll talk for a while, then
you'll get fed up and kick them out. Megaman will scold you for it,
then the doorbell will ring. Go outside to find Chaud. He'll ask you a
favor, and you'll get mad and refuse, saying why. Chaud will tell you
to visit your father, then leave.
- Hospitality -
Go to the second floor of the hospital, and go into the room Yai was
in. Lan's dad will be talking to Sean, the former leader of Netmafia
Gospel. You'll learn the missing bits of story from MMBN2, then you'll
walk in, and Sean will leave. You'll tell Lan's dad everything that
happened, and he'll tell you that you can make up for it by taking up
Chaud's offer. Read the mail from SciLab, then go to the Virus Research
Lab and talk to Chaud.
- Official Business -
The Undernet has a system called the 'ranking': there are 10 Navis
ranked 1 to 10, and the Navi you're meeting, S, is a ranked Navi. Since
unranked Navis cannot meet ranked ones, you'll have to find a way to
become ranked. Chaud will give you the NC program BlckMind, which makes
you appear to be an Undernet Navi. Equip it and head to the entrance to
Undernet 3. Go up and up the conveyor belt, then go on the left
conveyor belt and go up. Talk to the Navi to go through, then go to
Under Square.
- Under-Ranks -
Talk to all the Navis, then stand in front of the giant statue. You'll
be surrounded by ten Navis. The statue will then tell you all the
rules; you'll face off against all the others, and the one to win will
be able to meet a ranked Navi. The other Navis will disappear. Save
before leaving the Under Square.
- Omega Free For All -
Once you exit to Undernet 3, talk to a Navi to fight all four.
[Virus Battle: Canodumb2, Canodumb2, Mettaur Omega]
[Virus Battle: Momogra, Momogra, Shrimpy Omega]
[Virus Battle: Swordy2, Swordy, Canodum Omega]
[Virus Battle: Beetle, Beetle, Swordy Omega]
Go back to Undernet 2, then to Undernet 1. Talk to the Navi to fight.
[Virus Battle: Beetle Omega, Beetle Omega]
Go back to Undernet 2 and take the teleporter, then use the conveyor
belt to get to the next Navi.
[Virus Battle: Slimey, Slimey, Spikey Omega]
Go down toward the entrance, but go left and up. Use the up conveyor
belt, then fight the Navi.
[Virus Battle: Mettaur2, Mettaur2, Ratty Omega]
Beware - a Ratty Omega is like a college football team all giving you
rat tails at once.
Go back to the entrance to Undernet 1 and fight the Navi.
[Virus Battle: Mettaur Omega, Metrod Omega]
Go to Undernet 1 and go to the top of the fourth stairs to fight a
Navi.
[Virus Battle: Metrod Omega, Dominerd Omega]
First, take out the Dominerd by shooting the Metrod to draw it out,
then backing up a square and using a chip.
Finally, go to the bottom of the fourth stairs to fight the final Navi.
[Virus Battle: Bunny Omega, Yort Omega, Canodum Omega]
The statue will tell you where to find the navi ranked #10 - where the
evil fall. When the evil fall, where do they go? Hell. Hades Isle it
is.
- Rank #10 -
Go to Beach Street and take the ferry to Hades Isle. Jack in to where
you got VictData, then take the right wires. At the end, go on the
conveyor belt, then right. Talk to the ghost Navi to fight,
[Virus Battle: SnowBlow Omega, Trumpy]
You'll get Rank 10, and the Navi will tell you to stay away from S,
then leave. You'll get mail from Mayl saying Roll's in trouble. Go to
the Zoo and jack in to the panda console, then go to the intersection
at Zoo Comp 2. You'll be ambushed by the four Navis you beat outside
the Under Square.
[Virus Battle: Canodumb3, Viney, Canodumb3]
[Virus Battle: Ratty2, Ratty2, Gloomer]
[Virus Battle: Shrimpy3, Shrimpy3, Elesphere]
[Virus Battle: MegaBunny, Geetle, Trumpy Omega]
When you're done, they'll leave, and the former #10 Navi will tell you
that #9 resides where science gives life.
- Rank #9 -
Head to Beach 1 and take the conveyor belt down, then right. Go up and
use HospCode on the cube, then go through the teleporter. You'll warp
to Hosp Comp 2. Talk to the ghost Navi and he'll give you his Rank 9
for free. He'll also tell you that the one ranked #8 is in Rednu3.
Spell that backwards, that's Under3.
- Rank #8 -
Go to where you fought Flamman to find the Navi. Talk to him to fight.
[Navi Battle: Beastman Beta]
HP: 900
Attacks: Drops in front of you and swipes the square in front, as well
as one up and one down. 60 Damage
Pauses, then dives at you diagonally. 60 Damage
Disappears, then each claw attacks you, then his head. 60
Damage
Strategy: I do not know a foolproof way to dodge the first attack. To
dodge the second attack, move one square up. To dodge the third, go to
the back, then alternate between the top and bottom rows to dodge.
Beastman will leave, and he'll leave behind his Rank 8. A Navi will
come and tell you to find #7 at the head of learning, then attack you.
[Virus Battle: Spikey, Spikey2, Fishy Omega]
With him out of the way, head to the head of learning - the principal's
computer.
- Rank #7 -
Go to the ACDC school teacher's lounge and jack into the principal's
computer. Go to Prncp's PC 2 and go to the Navi, then keep going down
and then left. Talk to the Ghost Navi and he'll tell you to find 'one
of many birds'. Jack out and go to the hospital, then enter Mamoru's
room. Inspect the stools below the bed and you'll find Origami. Return
to the Ghost Navi and give him the Origami to receive Rank 7. Read the
mail from Chaud; an under-ranked Navi has posted on the ACDC Square
BBS.
- Rank #3 -
Go to the Chat BBS and look at the top post; it's from #3, and he's
waiting for you at the bottom of the slope in Undernet 4. Go to
Undernet 2, then go right, forward and right upon entering. Use the
teleporter, then go up, then take a right. Talk to the Navi and go on
to Undernet 4. When you see the giant pole thing, turn left and follow
the path to a teleporter. Take it, then take the next teleporter and
follow the conveyor belts to the stairs. Go down to the end and you'll
be ambushed by #6, #5 and #4. Gutsman will appear and save you, then
destroy the three Navis with one blow. He'll leave, then return. But
wait! That's not Gutsman! That #3, Copyman!
[Navi Battle: Gutsman Beta]
HP: 900
Attacks: Sends a shockwave at you. 100 Damage.
Breaks all of your panels panels. 100 Damage if you're hit.
Punches you. 150 Damage.
Uses Z-Punch, during which he is invisible and punches many
times.
Strategy: Get the AirShoes NC block from the Numberman machine in
Higsby's shop (number: 23415891). I cannot overemphasize how much it
helps, especially when he breaks all your panels and then uses Z-Punch.
Copyman will then answer your questions about S. Apparently, S is so
powerful that uttering the real name is taboo (VOLDEMORT! <shudder>).
He'll tell you the hint for #2 - place of battle. Lastly, he'll give
you his Rank 3.
- Rank #2 -
Jack out and go to Beach Street, then go to the DNN Center stage and
jack into the console. Talk to the Navi made from bowling stuff. He's
the one ranked #2 - Bowlman.
[Navi Battle: Bowlman]
HP: 1000
Attacks: Shoots bowling pins at you. 40 Damage
Bowling pins come out of the ground and Bowlman throws bowling
balls at you. If he hits pins, they'll fly at a square. 40 Damage from
the ball and pins.
Strategy: The pin attack is easy to avoid, he always shoots the pins in
the same pattern. Make sure to move off all yellow squares, as
something painful shall happen if you don't. Lastly, watch your feet
after his pin shooting attack for holes.
Bowlman will reveal S's real name - Serenade. Serenade is in an area
you can't usually enter. He'll tell you to go to the Undernet Server,
and give you Rank 2. The door is hidden by a boulder.
- The Forbidden Program -
Go to the Ura Inn in Yoka and go to the bath house. Barrels that were
there before will be gone, so go past and inspect the crack in the
rocks to find an elevator. GO forward and you'll see the largest server
you've ever seen. A voice will tell you to jack in, and you'll do that.
Megaman will approach the portal, and Serenade will tell you about the
Forbidden Program; only chosen ones can handle it, or else they will be
frozen forever when they touch it. Megaman will go for it, and
he's...okay! You'll jack out, and a voice will talk to you. The
administrator of the Undernet will reveal himself, and it's...Mamoru?
- Cue Dramatic Music -
Mamoru's father created the Undernet to be a desolate place, so it
would be ideal to hide the Forbidden Program. Coincidentally, it became
a criminal hangout. This is all in case of Alpha, the ultimate beast.
In the meantime, Drillman is using the four TetraCodes, and he's
drilling through the four mysterious walls in SciLab. At the end, he
finds Alpha's data! He is accosted, but escapes by drilling a hole to
Undernet 5.
- One Last Attempt -
Hightail it to SciLab 1 and go through the hole that Drillman drilled
to get to Undernet 5. Go around until you see the entrance to Undernet
6, then go down and use the conveyor belt. Go down and use another
conveyor belt, then go up past the conveyor belt (not on it) and take
the left path up. Follow it to reach Drillman.
[Navi Boss Battle: Drillman]
HP: 600
Attacks: He and two other drills attack you. 80 Damage
14 drills attack you. 80 Damage
Drillman and two other drills pop out of panels in your area,
making holes. Rocks then fall. 80 Damage
Strategy: All of his attacks are easy to avoid; the trick is damaging
him. He always has a drill one square in front of him, so make your
folder accordingly. Fill it with things that hit a square behind, like
heatShot, Bubbler, Shotgun, etc. Slow attacks definitely will not work.
The most useful things you can use are WideSwords.
Drillman has been destroyed, and Alpha's data remains. However, Bass
will arrive and take Alpha's data. You'll try to use Giga Freeze, but
it will have no effect on Bass, who will dispose of it. He'll let you
live because you amuse him, then he'll leave with Alpha's data.
|