gameboy advance cheats Home Page

1. Introduction
2. Version History
3. Basic Info
3.1. Characters
3.2. Gameplay
3.3. Battle System
4. Walkthrough

4.1. Chapter 1: Flashman (The Story Begins)
4.2. Chapter 2: Beastman (Trouble In The Zoo)
4.3. Chapter 3: Bubbleman (Dangerous Appliances)
4.4. Chapter 4: Desertman (The N1 Grand Prix)
4.5. Chapter 5: Plantman (Mamoru's Disease) 1, 2
4.6. Chapter 6: Flamman (Hot! Hot! Hot!)
4.7. Chapter 7: Drillman (Climbing The Under-Ranks)
4.8. Chapter 8: Alpha (Running Out Of Time)
4.9. Epilogue: Serenade (The Adventure Ends)
5. Stars
5.1. Easy Stars
5.2. Light-Blue Star: Serenade Time Trials
5.3. Red Star: Omega Navis 1, 2
5.4. 7 Stars: Final Battle
6.  Chip List
6.1. Standard Chips 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
6.2. Mega Chips
6.3. Giga Chips
6.4. Program Advances
7. Viruses
7.1. Virus List 1, 2
7.2. Virus Breeding
7.2.1. Basics
7.2.2. Virus Family Locations
8. Miscellaneous
8.1. Folders
8.2. Alpha and Beta Navis
8.3. Jobs
9.  Frequently Asked Questions
10. Thanks To...
11. Legal Info
12. Other FAQs By ME!

ds multicarts game Gameboy Advance Game Walkthroughs


Nintendo 3DS GameBoy Games, GBA Cheats, FAQs, Reviews, Walkthroughs

Megaman Battle Network 3 Blue FAQ/Walkthrough

By Jim Avery

4. Walkthrough

4.3 - Chapter 3: Bubbleman (Dangerous Appliances)

(Dr. Wily's lab.)
Dr. Wily: They've already deleted two of my Navis! I'll get you, Lan! And your little Navi, too! <pause> Well, at least I have the second TetraCode now. Only two more to go before I can finally initiate "Cybergeddon!" Mwa-ha-ha-ha-ha!! Wheeze...! Gasp...! And this time, I'm ready for anything! As long as HE is on my side, Megaman can never stop me! Mwa-ha-ha-ha-ha!!

- Gofer -

One week, later, you're back in school learning about compression codes. Class is dismissed, so talk to Dex, Yai and Mayl, then read the mail from Higsby asking for help. Head to his store to find he has a cold and errands to run.

Head down to ACDC Station and talk to the man in the suit, who doesn't have the stuff Higsby ordered. Go to the Ura Inn in Yoka and enter the room. Examine the table in the corner to get a Bag. Go back to the man and he'll give you OrderSys. Go back and give it to Higsby.

Go home, jack in and go to ACDC 1. Take the first right and talk to the Navi to fight.

[Virus Battle: SnowBlow, Canodumb, Canodumb]

He'll give you 1000 Zennys. Go back and give it to Higsby. He'll give you a Ratton1 C chip. Go to the entrance to SciLab Square in SciLab 2 and give it to the Navi there, then go back to Higsby. He'll give you a Snake R, and you'll get mail from DNN, because the last round of the prelims are today!

- Preliminaries, Round 3 -

Go to SciLab Square, then go down and talk to the yellow bunny Navi. Give her a LongSwrd E (which you get from a BMD in SciLab area) and she'll give you a CYokaPas. Take the Cyberline to Yoka Square, then go
down and left and talk to the yellow Navi. He'll switch your folder to the PreFoldr, then describe the first mission. There are five people in the real world disguised as Navis; you have to defeat them all in NetBattles.

- Mission #1 -

Jack out and leave your house, then go to the top-left corner of ACDC Town. Talk to the Navi to fight.

[Virus Battle: Mettaur2, WindBox, Boomer]

Go to the teacher's lounge in the school and talk to the Navi in the back to fight.

[Virus Battle: Mettaur2, HardHead, WindBox]

Go to the Metroline and go to SciLab. Talk to the Navi near the vending machine to fight.

[Virus Battle: WindBox, Beetle, Ratty]

Head to the Ura Inn in Yoka and go to the bathhouse to find the fourth Navi.

[Virus Battle: Swordy, Swordy, VacuumFan]

Go to the zoo and talk to the Navi behind the office.

[Virus Battle: Spikey, Spikey2, VacuumFan]

Return to Yoka Square and talk to the Navi.

- Mission #2 -

Mission #2 is a three-round survival battle.

[Virus Battle: Quaker, Eleball]
[Virus Battle: Mettaur2, Beetle, Canodumb2]
[Virus Battle: Canodumb2, WindBox, Eleball]

Congratulations! You're going to the N1 Grand Prix! And so is everyone else, except Roll. That includes Protoman, who drops by to insult you. Jack out and go to bed.

- Bubble Wash -

When you wake up, you'll get mail from Lan's dad, then go to Mayl's house. Ms. Mari is there too, and Higsby arrives as well. Apparently, Mayl has to work for Higsby part-time to pay him back for a chip, and you need to take her place, since she's preoccupied. You need to go get a Wind *. Jack in someplace and go to Yoka Square, then turn left and go to Yoka 2. Follow the blue path to Yoka 1, then run around looking for WindBox viruses, which give you Wind *. Jack out and go to Mayl's house and give the chip to Higsby. The Bubble Wash will then arrive. Once it's installed, it will trap Mayl and Ms. Mari with bubbles! And they're going to explode! The WWW is behind this!

- Follow The Bubbles -

Jack in to Mayl's computer in her room, then go to the warp to ACDC. A fish-like Navi, BubbleMan, is waiting for you. He'll run off, leaving a trail of bubbles. Read the mail and get MaylCode and RollV2 R. Open the SecurityCube and follow the trail of bubbles to Yoka 1, where you'll find him. He's across a tiny wire bridge, so you can't get to him. Somehow you need to make Megaman smaller.

- Shrinky Dink -

Jack out and go to SciLab, then go to Lan's dad's office. Jack in to the computer system there and talk to the program to fight viruses.

[Virus Battle: Shrimpy, Shrimpy, Shrimpy]

Once you defeat them, you'll get PresData. However, you can't put it in your Navi Customizer because yours is custom-made. Go back to Mayl's house and ask Higsby if he can program it; he can't. When you leave, however, a familiar bearded man will come across and fix it so it can go in your Customizer. Put it in, then jack back in and go back to Yoka 1. When you approach the bridge, Megaman will shrink, and you can go across. Continue along the relatively straightforward path to Bubbleman. He'll create a Bubble Door, and give a Needle to his minions to protect. They'll run off to ACDC 2.

- Needle Chase -

Receive mail from Higsby - the bubbles have turned yellow! Go to ACDC 2, to the area where the school lock was. The minions are there.

[Virus Battle: Mettaur2, Mettaur2, Canodumb2]

Once you win, you'll undergo your first Style Change. They'll be freaked by the change, and run off to SciLab 1. Go to SciLab on the Cyberline and go down to SciLab 1. Follow the path to the Navis, then fight them.

[Virus Battle: Spikey2, Spikey2, Spikey2]

Now they run to Yoka 1. Return to where Bubbleman is to find the Bubble Brigade there as well.

[Virus Battle: Fishy, Ratty, HardHead]

Once you win, you'll receive the Needle. Use it to burst the Bubble Door, then follow the path to get to Bubbleman. Receive a call from Higsby - the bubbles are red! You have to delete Bubbleman now!

[Navi Boss Battle: Bubbleman]
HP: 500 Aqua Element
Attacks: Throws a moving fish thing like a Ratton1. 30 Damage When his health drops below 125, he conjures a bubble and shoots spears. 40 Damage
Environment: There's a hole in the center, and bubbles come out of it. Touching a bubble causes 30 damage, but they are popped with a single buster shot. In some bubbles are planes, which fly at you once the bubbles pop, also causing 30 damage. Lastly, some bubbles are mines that blow up when you are next to them, and blow up the squares touching them.
Strategy: If you have a Guts style, the machine gun fire can shoot through the bubble hole and attack Bubbleman. When he grows a bubble, shoot with the buster, then use a powerful chip.

Bubbleman will plead forgiveness, and the bubbles are about to explode. Bubbleman tries to escape, but he is destroyed by Protoman. Chaud tells Lan off for hesitating, and Higsby will say the bubbles dissolved. You'll jack out, and go to Mayl and the others. Everyone will thank you, and Higsby will leave, as well as Ms. Mari. You'll talk to Mayl, then leave. Go home and get some sleep.

  Megaman Battle Network 3 Blue

Megaman Battle Network 3 Blue download

Megaman Battle Network 3 Blue rom

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