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1. Introduction
2. Version History
3. Basic Info
3.1. Characters
3.2. Gameplay
3.3. Battle System
4. Walkthrough

4.1. Chapter 1: Flashman (The Story Begins)
4.2. Chapter 2: Beastman (Trouble In The Zoo)
4.3. Chapter 3: Bubbleman (Dangerous Appliances)
4.4. Chapter 4: Desertman (The N1 Grand Prix)
4.5. Chapter 5: Plantman (Mamoru's Disease) 1, 2
4.6. Chapter 6: Flamman (Hot! Hot! Hot!)
4.7. Chapter 7: Drillman (Climbing The Under-Ranks)
4.8. Chapter 8: Alpha (Running Out Of Time)
4.9. Epilogue: Serenade (The Adventure Ends)
5. Stars
5.1. Easy Stars
5.2. Light-Blue Star: Serenade Time Trials
5.3. Red Star: Omega Navis 1, 2
5.4. 7 Stars: Final Battle
6.  Chip List
6.1. Standard Chips 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
6.2. Mega Chips
6.3. Giga Chips
6.4. Program Advances
7. Viruses
7.1. Virus List 1, 2
7.2. Virus Breeding
7.2.1. Basics
7.2.2. Virus Family Locations
8. Miscellaneous
8.1. Folders
8.2. Alpha and Beta Navis
8.3. Jobs
9.  Frequently Asked Questions
10. Thanks To...
11. Legal Info
12. Other FAQs By ME!

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Megaman Battle Network 3 Blue FAQ/Walkthrough

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6. Chip List

6.1 - Standard Chips (3)

41. StepSwrd LMNOP ****-
130 Damage
Normal
GD: 2 steps, then use wide swrd
MD: You go forward 2 squares, then use a WideSwrd attack.
Found: Complete Job 8.
BMD in Undernet 4.

42. StepCros PQRST ****-
130 Damage
Normal
GD: 2 steps, then use cross atk
MD: You go forward 2 squares, then slice enemies in an X pattern. Any enemy directly in front of you is hit twice.
Found: Numberman trader, code 76889120.
Complete Job 24.

43. Slasher BDGRS ***--
240 Damage
Normal
GD: Cut while A button is held!
MD: If you are holding A when an enemy enters your area, you'll slice them.
Found: It is included in Fldr2.
Complete Job 5.

44. ShockWav DHJLR *----
60 Damage
Normal
GD: Shock through enemies
MD: You send a shockwave that keeps going forward and damaging all enemies in its path. Stopped by viruses.
Found: Obtained from Mettaur viruses.

45. SonicWav GIMSW **---
80 Damage
Normal
GD: Shock through enemies
MD: You send a shockwave that keeps going forward and damaging all enemies in its path. Stopped by viruses.
Found: Obtained from Mettaur2 viruses.

46. DynaWave ENQTV ***--
100 Damage
Normal
GD: Shock through enemies
MD: You send a shockwave that keeps going forward and damaging all enemies in its path. Stopped by holes.
Found: Obtained from Mettaur3 viruses.

47. BigWave EJMPY ****-
190 Damage
Normal
GD: Shck wave cracks panels
MD: You send a shockwave that keeps going forward, cracking all panels and damaging all enemies in its path. Stopped by holes.
Found: S-Rank a Mettaur3 with Custom style without using Navi chips or your buster.
Chip merchant in Secret Area 2.

48. GutPunch BCDEF *----
80 Damage
Normal
GD: Punch pushes 1 square
MD: You punch the enemy one square in front of you and push it back one square.
Found: GMD in Yoka 2.
Complete Job 21.

49. GutStrgt OPQRS **---
100 Damage
Normal
GD: Punch 2 square range
MD: You punch an enemy up to two squares in front of you and push it back one square.
Found: BMD in Hosp Comp 2.
Numberman trader, code 95913876.

50. GutImpct GHIJK ***--
160 Damage
Normal
GD: Punch pushes 1 square
MD: You punch the enemy one square in front of you and push it back one square.
Found: Complete Job 21.

51. DashAtk CDGJZ* *----
90 Damage
Normal
GD: Dash through enemies!
MD: Slow-moving attack that makes you dash along a horizontal row, attacking enemies. If you're hit, the attack stops.
Found: Obtained from Fishy viruses.
GMD in ACDC 3.

52. Burner BFQSW ***--
130 Damage
Heat
GD: Envelops you in flame!
MD: You throw a flame that burns one square up, down, left and right.
Found: Obtained from Fishy2 viruses.

53. Condor BILSZ ****-
180 Damage
Normal
GD: Chrge atk pierces enemies
MD: You charge through all enemies on your horizontal row.
Found: Obtained from Fishy3 viruses.

54. Burning AFLRS ****-
150 Damage
Heat
GD: Fire atk in cross shape!
MD: The square in front of you and all squares touching it horizontally or vertically burns.
Found: S-Rank a Fishy2 with a Custom style without using Navi chips or your buster.

55. ZapRing1 AMPQS* *----
20 Damage
Electric
GD: Paralyzing electric ring atk!
MD: Fires a ring that temporarily paralyzes the enemy.
Found: Obtained from Bunny viruses.

56. ZapRing2 BGNRW **---
40 Damage
Electric
GD: Paralyzing electric ring atk!
MD: Fires a ring that temporarily paralyzes the enemy.
Found: Obtained from TuffBunny viruses.

57. ZapRing3 CEOTZ ***--
60 Damage
Electric
GD: Paralyzing electric ring atk!
MD: Fires a ring that temporarily paralyzes the enemy.
Found: Obtained from MegaBunny viruses.

58. IceWave1 AKMQW* *----
80 Damage
Aqua
GD: Creates a 2 sq wide ice wave!
MD: You shoot a snowflake that touches every square on two lines.
Found: Obtained from Pengi viruses.

59. IceWave2 DHLPR* **---
100 Damage
Aqua
GD: Creates a 2 sq wide ice wave!
MD: You shoot a snowflake that touches every square on two lines.
Found: Obtained from Pengu viruses.

60. IceWave3 CDJRV ***--
140 Damage
Aqua
GD: Creates a 2 sq wide ice wave!
MD: You shoot a snowflake that touches every square on two lines.
Found: Obtained from Pengon viruses.

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