3) Extras
3.6) 32 Combinations of Fragments of Power (2)
--Z-VARIBL--
Chips: VarSword B C D; C D E; D E F
Damage: 160 (? hits)
Effects:
- Five seconds of invisibility/invincibility
- Unlimited VarSword use during that time
- Back-B-Forward-B is your friend
--Z-YOYO1--
Chips: Yo-Yo1 C D E; D E F; E F G
Damage: 40 (2/3 hits)
Effects:
- Five seconds of invisibility/invincibility
- Unlimited Yo-Yo1 use during that time
- The enemy three spaces ahead of Megaman, provided it doesn't move, will be hit three times
--Z-YOYO2--
Chips: Yo-Yo2 H I J; I J K; J K L
Damage: 50 (2/3 hits)
Effects:
- Five seconds of invisibility/invincibility
- Unlimited Yo-Yo2 use during that time
- The enemy three spaces ahead of Megaman, provided it doesn't move, will be hit three times
--Z-YOYO3--
Chips: Yo-Yo3 M N O; N O P; O P Q
Damage: 60 (2/3 hits)
Effects:
- Five seconds of invisibility/invincibility
- Unlimited Yo-Yo3 use during that time
- The enemy three spaces ahead of Megaman, provided it doesn't move, will be hit three times
--Z-STEP1--
Chips: StepSwrd L M N, M N O, N O P
Damage: 130 (1 hit)
Effects:
- Five seconds of invisibility/invincibility
- Unlimited StepSwrd use during that time
- Remember that the enemy in front of Megaman _after_ stepping two columns is the one that will be injured
--Z-STEP2--
Chips: StepCros P Q R; Q R S; R S T
Damage: 130 (1/2 hits)
Effects:
- Five seconds of invisibility/invincibility
- Unlimited StepCros use during that time
- Remember that any enemies above or below Megaman will be hurt, as well as any enemies behind and above or below the enemy you're attacking
--BUBSPRD--
Chips: Bubbler C D E; Bub-V D E F; BublSide E F G
Bubbler, Bub-V, BublSide E
Damage: 300 (1 hit)
Effects:
- Aqua element
- Will hit one square out from the impact area in all directions
--HEATSPRD--
Chips: HeatShot H I J; Heat-V I J K; HeatSide J K L
HeatShot, Heat-V, HeatSide J
Damage: 300 (1 hit)
Effects:
- Fire element
- Will hit one square out from the impact area in all directions
--H-BURST--
Chips: Spreader M N O; N O P; O P Q
Damage: 100 (5 hits)
Effects:
- Will hit one square out from the impact area in all directions
--LIFESWRD--
Chips: Sword, WideSwrd, LongSwrd E
Sword, WideSwrd, LongSwrd L
Sword, WideSwrd, LongSwrd Y
Damage: 400 (1 hit)
Effects:
- Will hit three columns and two rows in front of you
--ELEMSWRD--
Chips: FireSwrd, AquaSwrd, ElecSwrd, BambSwrd N
FireSwrd, AquaSwrd, ElecSwrd, BambSwrd P
Damage: 150 (4 hits)
Effects:
- Cycles through the elements in the order of the chips
- Has range of a WideSwrd
--EVILCUT--
Chips: StepSwrd, HeroSwrd, StepCros P
Damage: 150 (1/4 hits)
Effects:
- Steps forward two columns
- Will slash with all three swords
- The enemy directly in front of Megaman will be hit 4 times |