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1. Legal Stuff
2. Version History
3. About the game
4. Review of the game
5. Game's basics/Tips
6. Walkthrough

   1. Parcelyte, The Beginning
   2. Lukie Cave
   3. Road to Gruberik
   4. Gruberik
   5. The Pirate Ship and the Auction
   6. Mera Volcano
   7. Karnack
   8. Tower of Guidance
   9. Mt. Ruhie
   10. Nazare
   11. Old Well
   12. Jida Village
   13. Old Well Continued
   14. Gruberik Revisited
   15. Meadow Road
   16. Ordens
   17. Tower of Dohain
   18. Ordens Again
   19. Windlands
   20. Daros
   21. Parcelyte and Gruberik
   22. Nimona Mines
   23. Gruberik yet another time
   24. Jungle Spire
   25. Narbick
   26. Jungle Spire Again
   27. Border Forest
   28. Gondarle
   29. Land of the Dead
   30. Border Forest Again
   31. Gratze
   32. Gratze Fortress
   33. Eristol
   34. In the beast's stomach
   35. Rangoon Town
   36. Eristol - Past
   37. Gratze Revisited
   38. Karnack
   39. Lugwa Tower
   40. Tower of Guidance Reopened
   41. Nazare
   42. Tower of Guidance - Final
7. FAQ
8. The Ancient Cave
9. Jobs Listing
10. Items/Weapons/Armors Lists
11. Cheats, Glitches and Stuff
12. Legal Stuff

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  GAME ROM SCREENSHOTS

Lufia: The Ruins of Lore FAQ/Walkthrough

By Athanor

9. Jobs Listing

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Priest
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Stats Modifications: HP+0%, AP+30% ATK-10%, DFP-10%, AGI+0%, INT+10%, MGR+10%
Average stats gain/loss: +4.5%

Level 1 Ability: Heal(3AP): Heals 30HP
Level 2 Ability: Antidote(2AP): Cures Poison
Level 3 Ability: Awaken(2AP): Wakes up the target
Level 4 Ability: Release(2AP): Cures paralysis
Level 5 Ability: Heal Plus(8AP): Heals 100HP
Level 6 Ability: Banishment(25AP): Holy elemental attack hits all

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Bishop
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Stats Modifications: HP+0%, AP+30% ATK-10%, DFP-10%, AGI+0%, INT+10%, MGR+10%
Average stats gain/loss: +4.5%

Level 1 Ability: Soothe(5AP): Cures a burn
Level 2 Ability: Divine Ray(38AP): Stronger holy elemental attack hits all
Level 3 Ability: Defrost(5AP): Cures a freeze
Level 4 Ability: Rally(20AP): Revives with 25% HP
Level 5 Ability: Heal All(40AP): Heals all HP on all allies
Level 6 Ability: Valor(30AP): Revives with full HP

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Swordsman
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Stats Modifications: HP+25%,AP-40%,ATK+30%,DFP-30%,AGI-30%,INT-15%,MGR-10%
Average stats gain/loss: -10%

Level 1 Ability: Cinder Slash(2AP): Attacks normally then casts Cinder
Level 2 Ability: Deflect(0AP): Deflects some attacks on a random enemy
Level 3 Ability: Frost Attack(6AP): Attacks normally then casts Frost
Level 4 Ability: Slash All(3AP): Normal damage, but hits every enemies
Level 5 Ability: Vorpal Blade(2AP): Deals critical damage to armoured enemies

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Knight
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Stats Modifications: HP+15%, AP-30%, ATK+20%, DFP+15%, AGI+20%, INT-10%, MGR-10%
Average stats gain/loss: +2.8%

Level 1 Ability: Blunt Hit(1AP): Kills an ally for the remainder of the battle.
He is brought back to life with 1HP after the battle
Level 2 Ability: Dragon Slash(2AP): Deals critical damage to dragons
Level 3 Ability: Horrify(4AP): An attack which also causes fear
Level 4 Ability: Earth-Slash(10AP): Earth-elemental slash that hits all enemies
Level 5 Ability: Miracle Hit(3AP): Stronger attack that heals 50HP

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Fighter
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Stats Modifications: HP+15%, AP-30%, ATK+20%, DFP+15%, AGI+20%, INT-10%, MGR-10%
Average stats gain/loss: +2.8%

Level 1 Ability: Kuckler(2AP): A slightly stronger physical attack
Level 2 Ability: Risky Hit(3AP): A Slash All that hurts the user
Level 3 Ability: Cover(0AP): Covers an ally under 20HP
Level 4 Ability: Chance Hit(2AP): Damage anywhere from 20 to 200 damage
Level 5 Ability: Raging Fist(2AP): Double knuckle

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Brawler
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Stats Modifications: HP+15%, AP-30%, ATK+20%, DFP+15%, AGI+20%, INT-10%, MGR-10%
Average stats gain/loss: +2.8%

Level 1 Ability: Fatal Blow(6AP): Critical damage, but low hit rate
Level 2 Ability: Sacrifice(0AP): Does 999 damage but kills you
Level 3 Ability: Fury(2AP): Attacks twice
Level 4 Ability: Shared Pain(30AP): Take user's current HP + target's current HP, divide by 2 and damage both by this amount
Level 5 Ability: Regenerate(8AP): Heals a target by half his max HP

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Thief
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Stats Modifications: HP+0%, AP-20%, ATK+0%, DFP-10%, AGI+25%, INT+0%, MGR-10%
Average stats gain/loss: -2%

Level 1 Ability: Pickpocket(0AP): Steals money and items
Level 2 Ability: Escape(3AP): Gets you out of dungeons
Level 3 Ability: Fumble(2AP): Enemy cannot attack for 1 turn
Level 4 Ability: Sonar(0AP): Tells the number of treasures left in the area
Level 5 Ability: Cold Wind(3AP): Cures a burn, only used in battle
Level 6 Ability: Scan(1AP): Reveals target's HP, AP and element

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Rogue
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Stats Modifications: HP+0%, AP-20%, ATK+0%, DFP-10%, AGI+25%, INT+0%, MGR-10%
Average stats gain/loss: -2%

Level 1 Ability: Rapidfire(0AP): Hits all enemies and raises AGI by 10% for each monster hit.
Level 2 Ability: Smog(0AP): Lowers enemies' hit rate
Level 3 Ability: Shared Pain(30AP): Take user's current HP + target's current HP, divide by 2 and damage both by this amount
Level 4 Ability: Magic Drain(0AP): Gain the AP cost of attacks used against you
Level 5 Ability: Bribe(0AP): For 1000G, you'll have a new friend fighting for you

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Mage
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Stats Modifications: HP-30%, AP+40%, ATK-30%, DFP-20%, AGI+0%, INT+20%, MGR+10%
Average stats gain/loss: -1.5%

Level 1 Ability: Enfeeble(5AP): Reduces target's DEF by 20
Level 2 Ability: Flash(5AP): Lighting elemental attack hits 1 enemy
Level 3 Ability: Feint(4AP): Increases target's AGI by 20%
Level 4 Ability: Fortify(8AP): Increases target's DFP by 33%
Level 5 Ability: Sleep(4AP): Attempts to put to sleep all enemies
Level 6 Ability: Shield(4AP): Increases target's MGR by 20%
Level 7 Ability: Bolt(10AP): Stronger lighting elemental attack hits 1 enemy
Level 8 Ability: Silence(10AP): Attempts to stop all enemies from using magic
Level 9 Ability: Mirror(8AP): Reflects magic cast on the target
Level10 Ability: Absorb(3AP): Drains target's AP
Level11 Ability: Thunder(24AP): Strongest lighting elemental attack hits 1 enemy

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Wizard
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Stats Modifications: HP-30%, AP+40%, ATK-20%, DFP-20%, AGI+0%, INT+20%, MGR+10%
Average stats gain/loss: 0%

Level 1 Ability: Cinder(3AP): Fire elemental attack hits 1 enemy
Level 2 Ability: Frost(8AP): Ice elemental attack hits all
Level 3 Ability: Squall(4AP): Water elemental attack hits 1 enemy
Level 4 Ability: Blaze(6AP): Stronger fire elemental attack hits 1 enemy
Level 5 Ability: Blizzard(12AP): Stronger ice elemental attack hits all
Level 6 Ability: Destroy(4AP): Instant death on 1 enemy
Level 7 Ability: Explode(12AP): Explosions hit all enemies
Level 8 Ability: Whirlpool(7AP): Stronger water elemental attack hits 1 enemy
Level 9 Ability: Blast(15AP): Stronger explosions hit all
Level10 Ability: Flood(22AP): Strongest water elemental attack hits 1 enemy
Level11 Ability: Firebird(30AP): Strongest fire elemental attack hits all
Level12 Ability: Ice Storm(32AP): Strongest ice elemental attack hits all
Level13 Ability: Obliterate(8AP): Instant death on 1 enemy, better hit rate
Level14 Ability: Sunder(33AP): Strongest explosions hit all

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Chemist
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Stats Modifications: HP+0%, AP-10%, ATK+0%, DFP+0%, AGI+30%, INT+0%, MGR-10%
Average stats gain/loss: 1.4%
Level 1 Ability: Toxic Cloud(0AP): Attempts to poison all enemies
Level 2 Ability: Tear Gas(0AP): Stops enemy movements in dungeons
Level 3 Ability: Imitate(30AP): Copy target's skills to your skills sheet
Level 4 Ability: Poison Fumes(2AP): Attempts to deadly poison all enemies
Level 5 Ability: Virus(20AP): Kills every enemies under 50HP
Level 6 Ability: Manipulate(20AP): Forces an enemy to attack for you

  Lufia: The Ruins of Lore

Lufia: The Ruins of Lore

Lufia Ruins of Lore roms


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