9. Jobs Listing
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Priest
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Stats Modifications: HP+0%, AP+30% ATK-10%, DFP-10%, AGI+0%, INT+10%, MGR+10%
Average stats gain/loss: +4.5%
Level 1 Ability: Heal(3AP): Heals 30HP
Level 2 Ability: Antidote(2AP): Cures Poison
Level 3 Ability: Awaken(2AP): Wakes up the target
Level 4 Ability: Release(2AP): Cures paralysis
Level 5 Ability: Heal Plus(8AP): Heals 100HP
Level 6 Ability: Banishment(25AP): Holy elemental attack hits all
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Bishop
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Stats Modifications: HP+0%, AP+30% ATK-10%, DFP-10%, AGI+0%, INT+10%, MGR+10%
Average stats gain/loss: +4.5%
Level 1 Ability: Soothe(5AP): Cures a burn
Level 2 Ability: Divine Ray(38AP): Stronger holy elemental attack hits all
Level 3 Ability: Defrost(5AP): Cures a freeze
Level 4 Ability: Rally(20AP): Revives with 25% HP
Level 5 Ability: Heal All(40AP): Heals all HP on all allies
Level 6 Ability: Valor(30AP): Revives with full HP
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Swordsman
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Stats Modifications: HP+25%,AP-40%,ATK+30%,DFP-30%,AGI-30%,INT-15%,MGR-10%
Average stats gain/loss: -10%
Level 1 Ability: Cinder Slash(2AP): Attacks normally then casts Cinder
Level 2 Ability: Deflect(0AP): Deflects some attacks on a random enemy
Level 3 Ability: Frost Attack(6AP): Attacks normally then casts Frost
Level 4 Ability: Slash All(3AP): Normal damage, but hits every enemies
Level 5 Ability: Vorpal Blade(2AP): Deals critical damage to armoured enemies
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Knight
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Stats Modifications: HP+15%, AP-30%, ATK+20%, DFP+15%, AGI+20%, INT-10%,
MGR-10%
Average stats gain/loss: +2.8%
Level 1 Ability: Blunt Hit(1AP): Kills an ally for the remainder of the battle.
He is brought back to life with 1HP after the battle
Level 2 Ability: Dragon Slash(2AP): Deals critical damage to dragons
Level 3 Ability: Horrify(4AP): An attack which also causes fear
Level 4 Ability: Earth-Slash(10AP): Earth-elemental slash that hits all enemies
Level 5 Ability: Miracle Hit(3AP): Stronger attack that heals 50HP
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Fighter
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Stats Modifications: HP+15%, AP-30%, ATK+20%, DFP+15%, AGI+20%, INT-10%,
MGR-10%
Average stats gain/loss: +2.8%
Level 1 Ability: Kuckler(2AP): A slightly stronger physical attack
Level 2 Ability: Risky Hit(3AP): A Slash All that hurts the user
Level 3 Ability: Cover(0AP): Covers an ally under 20HP
Level 4 Ability: Chance Hit(2AP): Damage anywhere from 20 to 200 damage
Level 5 Ability: Raging Fist(2AP): Double knuckle
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Brawler
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Stats Modifications: HP+15%, AP-30%, ATK+20%, DFP+15%, AGI+20%, INT-10%,
MGR-10%
Average stats gain/loss: +2.8%
Level 1 Ability: Fatal Blow(6AP): Critical damage, but low hit rate
Level 2 Ability: Sacrifice(0AP): Does 999 damage but kills you
Level 3 Ability: Fury(2AP): Attacks twice
Level 4 Ability: Shared Pain(30AP): Take user's current HP + target's current
HP, divide by 2 and damage both by this amount
Level 5 Ability: Regenerate(8AP): Heals a target by half his max HP
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Stats Modifications: HP+0%, AP-20%, ATK+0%, DFP-10%, AGI+25%, INT+0%, MGR-10%
Average stats gain/loss: -2%
Level 1 Ability: Pickpocket(0AP): Steals money and items
Level 2 Ability: Escape(3AP): Gets you out of dungeons
Level 3 Ability: Fumble(2AP): Enemy cannot attack for 1 turn
Level 4 Ability: Sonar(0AP): Tells the number of treasures left in the area
Level 5 Ability: Cold Wind(3AP): Cures a burn, only used in battle
Level 6 Ability: Scan(1AP): Reveals target's HP, AP and element
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Rogue
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Stats Modifications: HP+0%, AP-20%, ATK+0%, DFP-10%, AGI+25%, INT+0%, MGR-10%
Average stats gain/loss: -2%
Level 1 Ability: Rapidfire(0AP): Hits all enemies and raises AGI by 10% for
each monster hit.
Level 2 Ability: Smog(0AP): Lowers enemies' hit rate
Level 3 Ability: Shared Pain(30AP): Take user's current HP + target's current
HP, divide by 2 and damage both by this amount
Level 4 Ability: Magic Drain(0AP): Gain the AP cost of attacks used against you
Level 5 Ability: Bribe(0AP): For 1000G, you'll have a new friend fighting for
you
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Mage
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Stats Modifications: HP-30%, AP+40%, ATK-30%, DFP-20%, AGI+0%, INT+20%, MGR+10%
Average stats gain/loss: -1.5%
Level 1 Ability: Enfeeble(5AP): Reduces target's DEF by 20
Level 2 Ability: Flash(5AP): Lighting elemental attack hits 1 enemy
Level 3 Ability: Feint(4AP): Increases target's AGI by 20%
Level 4 Ability: Fortify(8AP): Increases target's DFP by 33%
Level 5 Ability: Sleep(4AP): Attempts to put to sleep all enemies
Level 6 Ability: Shield(4AP): Increases target's MGR by 20%
Level 7 Ability: Bolt(10AP): Stronger lighting elemental attack hits 1 enemy
Level 8 Ability: Silence(10AP): Attempts to stop all enemies from using magic
Level 9 Ability: Mirror(8AP): Reflects magic cast on the target
Level10 Ability: Absorb(3AP): Drains target's AP
Level11 Ability: Thunder(24AP): Strongest lighting elemental attack hits 1
enemy
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Wizard
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Stats Modifications: HP-30%, AP+40%, ATK-20%, DFP-20%, AGI+0%, INT+20%, MGR+10%
Average stats gain/loss: 0%
Level 1 Ability: Cinder(3AP): Fire elemental attack hits 1 enemy
Level 2 Ability: Frost(8AP): Ice elemental attack hits all
Level 3 Ability: Squall(4AP): Water elemental attack hits 1 enemy
Level 4 Ability: Blaze(6AP): Stronger fire elemental attack hits 1 enemy
Level 5 Ability: Blizzard(12AP): Stronger ice elemental attack hits all
Level 6 Ability: Destroy(4AP): Instant death on 1 enemy
Level 7 Ability: Explode(12AP): Explosions hit all enemies
Level 8 Ability: Whirlpool(7AP): Stronger water elemental attack hits 1 enemy
Level 9 Ability: Blast(15AP): Stronger explosions hit all
Level10 Ability: Flood(22AP): Strongest water elemental attack hits 1 enemy
Level11 Ability: Firebird(30AP): Strongest fire elemental attack hits all
Level12 Ability: Ice Storm(32AP): Strongest ice elemental attack hits all
Level13 Ability: Obliterate(8AP): Instant death on 1 enemy, better hit rate
Level14 Ability: Sunder(33AP): Strongest explosions hit all
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Chemist
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Stats Modifications: HP+0%, AP-10%, ATK+0%, DFP+0%, AGI+30%, INT+0%, MGR-10%
Average stats gain/loss: 1.4%
Level 1 Ability: Toxic Cloud(0AP): Attempts to poison all enemies
Level 2 Ability: Tear Gas(0AP): Stops enemy movements in dungeons
Level 3 Ability: Imitate(30AP): Copy target's skills to your skills sheet
Level 4 Ability: Poison Fumes(2AP): Attempts to deadly poison all enemies
Level 5 Ability: Virus(20AP): Kills every enemies under 50HP
Level 6 Ability: Manipulate(20AP): Forces an enemy to attack for you
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