3.5. Bosses (2)
(The Wimpy Statue Guy)
At first, there doesn't appear to be anything in here. Upon closer inspection,
however, you'll spot a Chozo Statue in the corner. Shoot the item in its hand,
and the statue will transform into an Eye-X! Yikes!
Defeating an Eye-X is relatively simple, actually. After about three seconds,
an eye will appear on the Core-X, at which point you have approximately five
seconds to shoot it with a Missile, otherwise it will fire a Charge Beam and
close the eye. If you manage to hit an Eye-X, immediately jump, for it will do
a retaliatory attack as soon as it's hit. Then, wait another three seconds for
the eye to appear, and repeat. Four missiles will break the shell of the Eye-X,
at which point you can grab your ***CHARGE BEAM***.
Just shoot the scientist at the computer until it turns into an Eye-X...you've
battled one of these before. Wait until the eye appears, shoot a Missile at it,
then jump over the beam it shoot at you. Four Missiles break its shell, at
which point you can grab the ***WIDE BEAM*** it leaves behind.
(The Big Orb Guy)
All Mega-X is a gigantic Core-X, with several smaller X surrounding it. Use
charged shots to easily dispatch of this monster; as it is completely
impervious to Missiles. This is pathetically easy; just keep blasting it with
charged shots. Eventually, it'll change into a regular Core-X, who's shell you
can break with six Missiles. Collect the ***VARIA SUIT*** it leaves behind.
BIG BOSS BATTLE|
(The Guy Who Sounds Like a Cat)
When the battle begins, Nightmare will simply shoot easily-jumped lasers at
you. It will move in synch with Samus, so jump up to make Nightmare go up, then
shoot charged shots up at the orb on its bottom. Once you hit it with a charged
shot, run back to the left and repeat the process.
After only a few hits, Nightmare will activate its orb, which has the ability
to manipulate gravity. Now it'll seem like you're underwater due to the way
Samus moves. The orb will automatically repel any Missiles you fire at it, so
hold the L button and shoot charged shots diagonally at the orb. The lasers
that Nightmare shoots are still pretty easy to evade. After about eight shots
or so, Nightmare looks like it's finished, but it's not, so don't be fooled...
You'll know you've moved on to Nightmare's third phase when it backs off to the
right of the room and the gravity returns to normal. Its orb will be destroyed
and its faceplate will be blown off. As soon as this happens, grab onto the
rungs on the left wall and rapidly fire Missiles into Nightmare's face as it
slowly hovers towards you. Don't bother trying to get out of the way when
Nightmare gets close, as the battle is much faster if you're 100% offensive and
0% defensive. Once Nightmare reaches the left wall, it'll fly around the room,
trying to hit you. Don't mind if it hits you, as you have 13 Energy Tanks to
waste. Once it goes back to the right side of the room and slowly hovers to the
left again, jump onto the rungs and fire another volley into Nightmare's face.
If you're fast enough, two volleys of Missiles SHOULD be enough to wipe him
out, at which point you can break the shell of the Core-X with six more
Missiles and recover the ***GRAVITY SUIT***.
FINAL BOSS BATTLE|
OMEGA METROID |
(That Wimpy Thing At The End)
This battle is just plain sad. Hold the L button throughout the whole fight,
and charge up your Ice Beam. You don't actually need to use charged shots, but
it's easier and quicker (as if the battle wasn't already quick and easy enough,
eh?) Now, just run up to it, release your charged shot into Omega Metroid's
chest, then run back to the left, charge up another shot, and repeat.
Obviously, don't get hit by the slash attack, because it takes off a full
Energy Tank with each hit and stuns you for a few seconds. Otherwise, this is
one of the easiest bosses in the game. Fifteen charged shots or so for the
kill. How anticlimactic...
(The Big One-Eyed Thing)
Pogo-X is a gigantic cyclops creature that does absolutely humongous jumps over
you. Ignore it when it does these jumps; you're waiting for it to do a 'little'
jump where it doesn't spring overtop of you. It will instead 'parachute' to the
ground, at which point you must shoot Missiles or charged shots at the exposed
area. If it latches on to you, lay some bombs to make it spit you out. Pogo-X
will get faster as more damage is done to it, and eventually only the 'eye'
will be left and every jump will be a parachute. However, as this time the
target area is halved in size, so you'd better have good aim! After about 15
Missiles (or 6 charged shots) the Core-X will appear. Four Missiles will break
its shell, enabling you to grab the ***HI-JUMP*** and ***JUMPBALL*** abilities.
(The Screaming Dragon)
This battle is pretty easy; just ignore all of Ridley's attacks and keep firing
charged shots at him. Not much else to say here. Six Missiles to destroy the
shell of the Core-X, at which point you can get your ***SCREW ATTACK*** ability
back. Now just spin jump into enemies to kill them!
BIG BOSS BATTLE|
This battle will be pretty tough...there's not really much advice I can give
here. Shoot charged shots at Serris' head, and if you hit him, he'll activate
his Speed Booster attack, in which he will quadruple his speed and zoom around
the room. At this point, the best thing to do is to memorize Serris' pattern.
His movements are all predictable, but I can't really explain how he moves in a
walkthrough. You're kind of on your own here. Four charged shots or five
Missiles for the kill. Don't be surprised if you die a few times. The Core-X
takes five Missiles to break, at which point you can grab your ***SPEED