4. Rokusho version (2)
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Forest
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This place is crazy! All of the battles take place in the tops of trees.
Whenever you see a bunch of leaves, it's a hole where you can jump down to the
branch below. Fast medabots will have a small advantage in this stage.
TIP: By pressing "down+A" will let you fall to the next level.
* Fight One *
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Equip your leader with the Sword and Rifle (or something like that). You might
want to consider changing your head to the MissleBase or the BlastGun. For your
partner, its fastest legs (Sala-Tail) will do. If managed to get faster legs
for your leader, equip them. The leader and his partner that you'll be facing
are very fast. Although they have the speed advantage, they do not posses a lot
of offensive powers. The leader's weapons will slow you down while, his
partner; will attempt to take you out with his missiles. If you can stay away
from his partner's missile barrage, this fight won't last long.
* Fight Two *
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This fight is similar to the one in the Metabee version. The leader likes to
sit around and wait until you come to him. He is armed with the JudgeSheild
(boost defense) and can fire missiles with his other arm. His partner just
heals and isn't much of a threat. Go straight for the leader to make short work
of this fight. The BlastGun help a lot.
* Fight Three *
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Pick your strongest weapons like the MegaLaser (very effective if you have it)
or the MissleBase. If you decide to go into close ranged combat, the
Sword/Rifle will also do. For your partner, anything that heals and anything
that can stun your opponent like (Flop or LightBlow) will be good. Attack the
leader with everything you have!! Both of your opponents have the Helmet head
equipped. This head has the ability to bring back a part that you have worked
so hard to destroy. (Awww man) Since both of them have it equipped, they can
revive up to six parts. To prevent this, attack them when you see them create a
blue missile. If you attack them at the right moment, they will have just
wasted there time and taken some serious damage on the side. Time your attacks
VERY carefully and keep you MEDAFORCE handy, it'll be your best friend.
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Lake
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All the battle's here will involve water in some way, which make it hard for
land lovin' medabots. After the first fight, you might cop some water parts
but, just so you know, these fights aren't as easy. You might want to practice
a few times before entering the stage. That way you'll know how it's like to
robattle underwater.
TIP: If you don't manage to get the water legs, don't worry. You can use any
other leg medaparts that are fast (Vehicle) or not influenced by a landform
(Sala-Tail).
* Fight One *
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This level is about half water and half land. Equip two grappling weapons, for
your leader, and at least one healing part and the Sala-Tail (or something like
it). Both the leader and his partner are ready for underwater combat. Actually,
only the leader has attack weapons (two grappling weapons). He likes to get in
close and loves to stay in the water. As I mention before, the water is the
only difficult thing about this level.
* Second Fight *
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Whatever you feel comfortable with. Water levels are kind of different so my
suggestions might not work for everyone. This battle is kind of hard to predict
because the partner will use random weapons. The leader is nothing to worry
about except for his weapon that can slow down your medabot. Try to destroy the
leader as fast as you can before the partner gets something good. (More
water!!!)
* Third Fight *
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Equip your best weapons!!! This stage is about 3/4 water so you can imagine the
time you'll have moving around. Both the leader and the partner can heal each
other but they are beatable. Hit the leader/partner hard, wait 'til either of
them heals, then hit them harder. You might have to use your MEDAFORCE on this
one.
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Polar Region
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The polar region is just a colder version of the lake level. Some of the stages
are filled with water but all of them include the treacherous slippery ice. The
fights in this stage aren't very hard but the slippery ice plus the occasional
water adds to difficulty.
* Fight One *
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Equip Rokusho with his best grappling weapons and the BlastGun head helps a lot
too. Make sure you give your partner at least one healing item. Both of your
opponents can heal each other and they tend to do it constantly. The leader has
one weakness that should be exploited; she is very slow. Oh yeah...the stage is
50% water so bring your fastest legs.
* Fight Two *
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Equip Rokusho and his partner with as many ranged weapons possible. MissleBase
very effective!! You'll need to equip your fastest legs as well. More water!!
The leader you'll be using a weapon that traps for grappling weapons. This
means that your grappling weapons will be destroyed if you use them. His
partner has two Rifle's equipped but isn't much of a threat.
* Fight Three *
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A ranged weapon or two will help out Rokusho nicely. The leader has a wicked
close range attack (DonDonPunch) that can cut threw your parts like a hot knife
threw butter. It is a slow attack to launch, though. Keep your distance with a
few ranged weapons and beware of his partner. He has two GuideMissle medaparts
equipped that can do some serious damage to your medaparts if it connects. (No
water this round!!!) |