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1. Legal Stuff
2. Version History
3. About the game
4. Review of the game
5. Game's basics/Tips
6. Walkthrough

   1. Parcelyte, The Beginning
   2. Lukie Cave
   3. Road to Gruberik
   4. Gruberik
   5. The Pirate Ship and the Auction
   6. Mera Volcano
   7. Karnack
   8. Tower of Guidance
   9. Mt. Ruhie
   10. Nazare
   11. Old Well
   12. Jida Village
   13. Old Well Continued
   14. Gruberik Revisited
   15. Meadow Road
   16. Ordens
   17. Tower of Dohain
   18. Ordens Again
   19. Windlands
   20. Daros
   21. Parcelyte and Gruberik
   22. Nimona Mines
   23. Gruberik yet another time
   24. Jungle Spire
   25. Narbick
   26. Jungle Spire Again
   27. Border Forest
   28. Gondarle
   29. Land of the Dead
   30. Border Forest Again
   31. Gratze
   32. Gratze Fortress
   33. Eristol
   34. In the beast's stomach
   35. Rangoon Town
   36. Eristol - Past
   37. Gratze Revisited
   38. Karnack
   39. Lugwa Tower
   40. Tower of Guidance Reopened
   41. Nazare
   42. Tower of Guidance - Final
7. FAQ
8. The Ancient Cave
9. Jobs Listing
10. Items/Weapons/Armors Lists
11. Cheats, Glitches and Stuff
12. Legal Stuff

ds multicarts game Gameboy Advance Game Walkthroughs


Nintendo 3DS GameBoy Games, GBA Cheats, FAQs, Reviews, Walkthroughs

Lufia: The Ruins of Lore FAQ/Walkthrough

By Athanor

3. About the game

Lufia: The Ruins of Lore is a nice mix of many good concepts. Battles finally return to the good old Speed-Based concept from Lufia I. Monsters from Lufia II are back, but are used in a different way. IP returns, but is yet again used differently. The Ancient Cave is back, but it's been changed so much it doesn't look the same anymore.

If you're looking for a long, challenging and wonderful RPG, then get this. It's long enough to keep you busy over 50 hours. I even consider it the best RPG on the GBA for now. So what are you waiting for? Go get it! No wait, if you're here, chances are you already bought it. So be proud of you and read ahead.

4. Review of the game

"No time for chit-chat".

5. Game Basics and Tips


A Talk, Examine, Accept
B Cancel, use weapon in dungeons
L Change lead character
R Spin without moving
Select Open the menu
Start Field record


The stats in Lufia: Runes of Silence are a little different from most RPGs. For example, you have no strength. When you level up, your Attack Power increases directly. So if you want to see which of your guys has the highest strength, you need to de-equip them and then compare.

HP: Hit Point. They decrease when you get it. When they reach 0, you die. Heal them with a potion or an healing magic.
AP: Ability points. Decreases as you use skills/magic. Heal with special items.
ATK: Attack Power. Determines your damage. It's basically your base ATK + your weapon's strength.
DEF: Defence Power. Reduces enemy's physical damage. It's basically your base DEF + the total of your armors' DEF.
AGL: Agility: This determines who attacks when (highest AGI goes first, then second highest,...). Also, characters with high AGI fighting against enemies with low AGL can attack more often than enemies can. Same if monsters got higher AGL. Also, if one of your guys has 50AGL and the other 30AGL, the one with 50AGI might hit 4 times while the one with 30AGI will hit 3 times, as combats are not entirely turned based.
INT: Intelligence. This affects your spells effects. The more INT you got, the more effective your spells are. Healing spells do not depend on INT, they always heal just as much.
MGR: Magic Resistance. Reduces enemy's magical damage.

Job System:

The job system in Lufia: Ruins of Lore is a pretty simple one. There are 13 jobs. 6 of them are available in Gruberik, and a seventh one is available in Karnack. The other 4 jobs are hidden around the world and are 2nd grade jobs (see Job's listing for details on how to get them). To be able to use them, you need to master the 1st level job. For example, you can't switch to "Knight" if you haven't mastered the "Swordsman".

Jobs are the only way to learn spells and skills. You learn a new skill each time you go up a job level. Job levels are independent of your character's level. You gain job levels by fighting battles and winning EXP. You need a set amount of EXP to reach the next job levels, however there's no way to know this amount. For example, it may take 3 to 5 battles at the beginning of the game to go up the first job level, while fighting monsters later in the game can make you go up the 2-3 first job levels in a single fight. Some jobs are faster to go up in levels, while other are pretty long. As you progress through the job, levels will take longer to get. When you learn the last skill from a job, you Master it. Jobs don't all have the same number of skills. Those with more skills level up faster.

Once you gain an ability from a job, it is permanent and can be used with any jobs. You can have a Swordsman use Cinder, but it wouldn't be really powerful, considering the poor INT the fighter has. However, having a Mage use Cinder Slash is handy.

Installing Monsters:
To install a monster, you need 2 things: a 2 stars or higher monster, and a full IP Bar. To fill your IP bar, you need to take damage in battles. To install, choose the ! from the second battle crossbar.

When installed, you will loose control of you character. He and your monster will become one: they will take the next evolution of that monsters. So installing Mousse M will create Mousse L, and installing Mousse L will create Mousse XL. When you install the last form of your monster, you will create a god-like creature.

When installed, you will attack automatically, using the monster's attacks and the character's stats. Installing lasts 3 rounds. When uninstalling, your IP Bar will return to 0.

Only Eldin, Rami and Torma can catch and install monsters.


- Save as often as you can, this won't damagge your GBA (as far as I know).

- Doing a Field Record is not actually savinng, but is as useful. To do it, press Start and select the first choice. This will record your game exactly as it is when you do it. Use it when you feel your batteries are getting low. To load a field record, select the second save slot in the main menu. When you do a field record, your game automatically quits. When you load your Field Record, it is erased, so you cant use it as a backup save.

- Experience is split to everyone alive at tthe end of a battle, but the number you see is not the split one. That is, if it says you got 30EXP and you have 3 guys alive, they all get 10EXP.

- If the enemy's DEF is higher than your ATKK, you will likely miss. In this case, buy some better stuff or level up.

- Don't go in fights pressing the Fast Forwaard button (emu users) and hammering A. Without some strategy, even the simplest fight can hurt you bad. What I mean by "Strategy" is not attacking an enemy with only a few HP left using your strongest fighter.

- Sometimes waiting to master a job to switcch to another is a bad idea. It can be better to switch jobs early on, so you get more skills

- Having Eldin and Torma learn Heal is usefuul; sometimes Rami will run out of AP

  Lufia: The Ruins of Lore

Lufia: The Ruins of Lore

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