X. Mini-Bosses and Bosses Walkthrough (2)
Elephant
Kirby: Just use something like Laser, Beam, Sword etc. that gives you some
distance from it. Just like Buggzy, STAY THE HELL AWAY from it if you can.
Metaknight: Just use the same strategy as Buggzy. STAY THE HELL AWAY and try to
hit with the tip of the sword.
Whipsy Woods
Kirby: Just follow the walkthrough and use Needle. If in boss endurance, use
apples to damage the tree.
Metaknight: Really easy battle, just keep hitting it!
Paint Roller
Kirby: Use Crash or Tornado in this battle. Look at the things he draws
carefully and see if you can use it to your advantage. In Boss Endurance, use
the powers you can get from the paintings to your advantage.
Metaknight: This is fairly tough since Paint Roller moves quick. Hit it about
2-3 times when it's drawing then run. Rinse and repeat. Avoid the enemies it
paints as well.
Mr. Shine and Mr. Bright
Kirby: This is not too hard. Use a multi-hit power like Ice, Fire or Wheel.
Keep some distance if you use Fire or Ice because they move around a bit. If
either of them jump back, get ready to jump cause they'll charge at you! In
boss endurance, swollow the stars that come out of Mr. Shine (The sun) and get
the Fire ability to quickly finish them.
Metaknight: Try to just hit them with the tip of the sword and try to save your
health. Keep hitting them and it should be over.
Kracko
Kirby: In this boss, you must race Kracko to the top. If you have Hi-Jump, it's
easier but if you can get up there with a Tornado, that's great! If you do lose
your Tornado, just grab the nearest Hi-Jump and use that instead. Once you
reach the top, attack with whatever power you have. Tornado can multi-hit but
Hi-Jump can get you safely out of harm's way. Watch out when Kracko swoops
across the screen. Also, if Kracko goes to either side of the screen in the
middle he's gonna go across firing a constant lightning bolt below him! Use
Hi-Jump to hit him while dodging it or just use Tornado to hit him! In Boss
Endurance, try not to get hit at the start by getting the Hi-Jump and getting
to the top as quick as you can!
Metaknight: Metaknight's vertical flying capabilities exceed Kirby's so you
shouldn't have trouble getting up the top. Fighting Kracko on the other hand...
Try to hit Kracko while he's standing still by using his air attack and try to
score many hits while Kracko's doing his lightning bolt attack.
Heavy Mole
Kirby: This fight is easy if you have kept the Hammer from the 6th stage in
Yoghurt Yard. Use your Hammer in the air to damage him and it should be over.
Once you hit him, run back then run in again just in case if Heavy Mole
decides to dig below him self with those spiky red things. In boss Endurance,
Suck in the missiles he sends out behind him and spit it back. Don't swollow
the red ones! They give you Sleep power. In Boss Endurance, you should still
have the Hi-Jump. Use that to destroy him. Try to keep Hi-Jump.
Metaknight: This is an easy fight because of Metaknight's long sword range. Use
his air attack just barely hitting with the tip of the sword and watch out for
the missiles.
Metaknight
Kirby: This can drag out to a long fight or you can make it really fast but
risking losing all of your health. You have to use the Sword in normal gameplay
and Boss Endurance. First of all, once you grab the Sword, Metaknight will try
an aerial attack right on top of you so run out of the way. Once he lands, make
the first hit and fly up. Once you see an opening, go back down and get him
again. Rinse and repeat. If you want to do the fast way. Stay on the ground
attacking him from behind by jumping over him when he dashes at you. In Boss
Endurance, try to take it easy.
Metaknight: This is an interesting fight since you both basically have the same
attacks. DO NOT attack him from above because he most likely shove his sword up
your rear end. Attack him from behind since he can sometimes block your front
attacks. Also, try not to dash attack him since it leaves you open for attack.
Use this to your advantage when the other Metaknight uses it. Good luck!
King DeDeDe
Kirby: Use the Hi-Jump like in the walkthrough and this fight should be easy.
This guy has many attacks from his Hammer like Bonkers to sucking you in like
Kirby to flying around to even a Hi-Jump attack right on top of you! Be brave
with Hi-Jump! Dash into him and use it! Remember to press B again once you have
cleared him since it makes you recover quicker and doesn't leave you open to
attack whilst you land. In Boss Endurance, you should have the Hi-Jump if you
have kept it during the fight against Heavy Mole. :D
Metaknight: A very dangerous fight indeed. You only have three health max so
use what you have got. If he dashes at you, he is either trying to suck you in
or diving at you. Either way, jump over him and attack him from behind! Also,
if he flies around, it is another good chance to attack him! Use Metaknight's
agility to your advantage!
Nightmare Ball (What? I don't know what it's called)
Kirby: Very long fight. Hit it with the stars from the Star Rod to damage it
the most. Tyr to memorize it's attacks. If it holds four stars out, watch out!
It's gonna launch all four of them. To dodge this, stay in the middle gap of
stars 2 and 3. If it's health is below half, it'll throw the stars in an X
pattern so stay right at the bottom left hand corner of the screen. Other than
that, beat it quickly or you'll lose a life! Once you beat it, get on the Warp
Star quickly! (Do the same for Boss Endurance)
Nightmare Wizard
Kirby: This is alot easier than the previous one. Stand at the right hand
corner of the screen. Keep shooting stars at it's cape since the swirly thingy
you see behind the cape is it's weak point. It'll attack by shooting stars at
you! For some reason, he reveals his weak point while upside down. You must
jump up and hit it. Hitting him while upside down, he takes 2 times the normal
damage. Keep it up and you completed the game! (Same goes for Boss Endurance)
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