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Bomberman Tournament GBA
1 Introduction
2 Game
3 Items
4 Walkthrough
- Story
- Walkthrough Step1, 2, 3,4,5,6
- Credits
- Minigame
5 Karabon
- Descriptions 1,2,3,4,5
- Elements
- Battles
- Colosseum
6 Opponents
- Enemies 1,2,3,4
- Bosses
7 Advance strategies
8 Battle and multiplayer
9 Important informations
- Copyright Agreements
- Contact
- Thanks To
- Author's Final Notes
Gameboy Advance Game Walkthroughs |
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GAMEBOY GBA WORLD
Nintendo 3DS GameBoy Games, GBA Cheats, FAQs, Reviews, Walkthroughs |
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Bomberman Tournament FAQ/Walkthrough.
(Bomberman Story in Japan)
By MimicMasterAX |
4. Walkthrough
-Magnet Base -
A B C Points of Interest:
C0: Entrance
1 [_]-[_] B7: Yellow Crystal
| C6: Wise Man
2 [_] C8: Lg. Med.
| C5: SID
3 [_].[_] A4: Fire-Up
| A3: Silver Shoes
4 [_]-[_]-[_] B1: Boss
| | A1: Medal of Bravery
5 [_]-[_] [_]
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6 [_]-[_] [_]
| |
7 [_]-[_]-[_]
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8 [_].[_]
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9 [_]
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0 [_]-[_]
!!: [.] means there is a secret passage
!!: Sometimes the only way to open doors is to defeat all enemies in the area.
B9: When you step on the switches, arrows will come out of mouths on the wall.
use Ceedrun to block them.
B8: Use Ceedrun to block the fireballs.
C8: Push top or bottom block, then the left block to take the treasure.
A7: Push red block to continue.
A6: Red block opens right door, while blue block opens top and bottom door.
B4: Green opens left door, blue-bottom, red-right, yellow-top.
B1: BOSS: MagnetBomber
DESC: Slithering dragon
ATTK: Spitflame, bomb devore, self-explode
KILL: 4 shots to his head when it's alone |
-ToPlain-
Keep heading South-West to find Sharkun trapped inside a house. To unlock
him, you have to play the Mini-Game in his basement. You have to blow up the
blocks so they look like this:
|-| (Take off all blocks on both side extremities)
|-|
|-|-|-|
|-|-|-|
|-|-|-|-|-|
|-|-|-|-|-|
|-|-|-|
Say hello to your new Karabon, Sharkun.
-Gamma-
/L3\ /L1\ Legend: (L-Link; H-House)
| |__________| |_ L1 - to ToPlain
| | L2 - to Gamma Surrounding
| [H5] [H1] | L3 - cave to Delta (magically hidden)
| | H1 - a guy's house
| [H4] [H3] [H2] | H2 - a fat guy's house
| _______________| H3 - a granny's house
| | H4 - another fat guy's house
\L2/ H5 - panic man's house
- (ADDITIONAL) goto every house, from 1 to 4, to get to know more about the
story of this village.
- (ADDITIONAL) goto L2 and explore the area. This is your first chance to get
the transistor from the colosseum.
- goto H5 with Sharkun to unveal (indirectly) L3.
- goto cave and end up at Delta |
|
-Delta
/L4\ /L6\ /L3\ Legend: (L-Link; H-House)
| |___________| |_| | L1 - cave to Gamma
__| [H4] [H3] | L2 - S. Forest
/L5 [H1] | L3 - Wetwoods
\__ [H5] [H2] | L4 - Wetwoods
| | L5 - to Beluga
| __________ _____| L6 - to Jetty (blocked)
| | | | H1 - Town Chief's house
\L2/ \L1/ H2 - Shop (Comic #2-150 G, Lg. Med.-100 G)
H3 - Bomb Shop
H4 - a fat guy's house
H5 - a fisherman's house - (ADDITIONAL) if you already have the Transistor, head to the Bomb Shop and
fuse it.
- (ADDITIONAL) explore the town if you like
- goto L2 to continue your quest |
-S. Forest-
NOW REMEMBER! FOLLOW THE STAGES SAID E-X-A-C-T-L-Y AS I CLASSED THEM, I
AM TIRED OF RECIEVING THOUSANDS OF E-MAILS ASKING WHY YOU CANNOT HEAL
KAI-MAN. FOLLOW THE STEPS AND YOU'LL BE ALRIGHT.
Explore carefully the area and head for the lower West exit. Talk to the
lady inside the house, then head back to the higher West exit to find the
great fisherman's house. Talk to him to recieve the RainDrop. Head back to
Delta and fuse your RainDrop to get the Aqua Bomb. Now head out L3.
-Wetwoods-
On the East side, there is a hidden passage with a girl who have a extra
heart for you. After that, equip Sharkun and head West to HighMt.
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