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Medabots AX: Metabee/Rokusho FAQ
General Info
1. Story
2. Battle Controls
3. Metabee Version 1, 2, 3, 4, 5, 6
4. Rokusho Version 1, 2, 3, 4, 5
5. Thanks, The List & The Warning!

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Medabots AX: Metabee / Rokusho FAQ / Walkthrough

By Averman

4. Rokusho version (2)

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Forest
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This place is crazy! All of the battles take place in the tops of trees. Whenever you see a bunch of leaves, it's a hole where you can jump down to the branch below. Fast medabots will have a small advantage in this stage.

TIP: By pressing "down+A" will let you fall to the next level.

* Fight One *
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Equip your leader with the Sword and Rifle (or something like that). You might want to consider changing your head to the MissleBase or the BlastGun. For your partner, its fastest legs (Sala-Tail) will do. If managed to get faster legs for your leader, equip them. The leader and his partner that you'll be facing are very fast. Although they have the speed advantage, they do not posses a lot of offensive powers. The leader's weapons will slow you down while, his partner; will attempt to take you out with his missiles. If you can stay away from his partner's missile barrage, this fight won't last long.

* Fight Two *
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This fight is similar to the one in the Metabee version. The leader likes to sit around and wait until you come to him. He is armed with the JudgeSheild (boost defense) and can fire missiles with his other arm. His partner just heals and isn't much of a threat. Go straight for the leader to make short work of this fight. The BlastGun help a lot.

* Fight Three *
----------------
Pick your strongest weapons like the MegaLaser (very effective if you have it) or the MissleBase. If you decide to go into close ranged combat, the Sword/Rifle will also do. For your partner, anything that heals and anything that can stun your opponent like (Flop or LightBlow) will be good. Attack the leader with everything you have!! Both of your opponents have the Helmet head equipped. This head has the ability to bring back a part that you have worked so hard to destroy. (Awww man) Since both of them have it equipped, they can revive up to six parts. To prevent this, attack them when you see them create a blue missile. If you attack them at the right moment, they will have just wasted there time and taken some serious damage on the side. Time your attacks VERY carefully and keep you MEDAFORCE handy, it'll be your best friend.

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Lake
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All the battle's here will involve water in some way, which make it hard for land lovin' medabots. After the first fight, you might cop some water parts but, just so you know, these fights aren't as easy. You might want to practice a few times before entering the stage. That way you'll know how it's like to robattle underwater.

TIP: If you don't manage to get the water legs, don't worry. You can use any other leg medaparts that are fast (Vehicle) or not influenced by a landform (Sala-Tail).

* Fight One *
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This level is about half water and half land. Equip two grappling weapons, for your leader, and at least one healing part and the Sala-Tail (or something like it). Both the leader and his partner are ready for underwater combat. Actually, only the leader has attack weapons (two grappling weapons). He likes to get in close and loves to stay in the water. As I mention before, the water is the only difficult thing about this level.

* Second Fight *
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Whatever you feel comfortable with. Water levels are kind of different so my suggestions might not work for everyone. This battle is kind of hard to predict because the partner will use random weapons. The leader is nothing to worry about except for his weapon that can slow down your medabot. Try to destroy the leader as fast as you can before the partner gets something good. (More water!!!)

* Third Fight *
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Equip your best weapons!!! This stage is about 3/4 water so you can imagine the time you'll have moving around. Both the leader and the partner can heal each other but they are beatable. Hit the leader/partner hard, wait 'til either of them heals, then hit them harder. You might have to use your MEDAFORCE on this one.

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Polar Region
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The polar region is just a colder version of the lake level. Some of the stages are filled with water but all of them include the treacherous slippery ice. The fights in this stage aren't very hard but the slippery ice plus the occasional water adds to difficulty.

* Fight One *
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Equip Rokusho with his best grappling weapons and the BlastGun head helps a lot too. Make sure you give your partner at least one healing item. Both of your opponents can heal each other and they tend to do it constantly. The leader has one weakness that should be exploited; she is very slow. Oh yeah...the stage is 50% water so bring your fastest legs.

* Fight Two *
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Equip Rokusho and his partner with as many ranged weapons possible. MissleBase very effective!! You'll need to equip your fastest legs as well. More water!! The leader you'll be using a weapon that traps for grappling weapons. This means that your grappling weapons will be destroyed if you use them. His partner has two Rifle's equipped but isn't much of a threat.

* Fight Three *
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A ranged weapon or two will help out Rokusho nicely. The leader has a wicked close range attack (DonDonPunch) that can cut threw your parts like a hot knife threw butter. It is a slow attack to launch, though. Keep your distance with a few ranged weapons and beware of his partner. He has two GuideMissle medaparts equipped that can do some serious damage to your medaparts if it connects. (No water this round!!!)

  Medabots AX: Metabee / Rokusho

Medabots AX: Metabee rom

Medabots AX: Metabee Rokusho rom


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