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Medabots AX: Metabee/Rokusho FAQ
General Info
1. Story
2. Battle Controls
3. Metabee Version 1, 2, 3, 4, 5, 6
4. Rokusho Version 1, 2, 3, 4, 5
5. Thanks, The List & The Warning!

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Medabots AX: Metabee / Rokusho FAQ / Walkthrough

By Averman

3. Metabee version (3)

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Lake
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All the battle's here will involve water in some way, which make it hard for land lovin' medabots. After the first fight, you might cop some water parts but the rest of the fights aren't as easy. You might want to practice a few times before entering the stage. That way you'll know how it's like to robattle underwater.

TIP: If you don't manage to get the water legs, don't worry. You can use any other leg medaparts that are fast (Sqaushbasher) or not influenced by a landform (Sala-Tail).

* First Fight *
---------------------
Equip your leader with either two ranged or grappling weapons. Equip your partner with whatever you like. Just make sure you have at least one healing item. Don't forget to change those legs. This stage is half water and half land, so your enemies will have a slight advantage over you. Beware of your enemy's partner; she will heal the leader after every attack. You might have to take a detour and take out the partner first. It will be a lot easier that way.

* Second Fight *
---------------------
Whatever you feel comfortable with. Water levels are kind of different so my suggestions might not work for everyone. This battle is kind of hard to predict because the partner will use random weapons. Try to destroy the leader as fast as you can before the partner gets something good. (More water!!!)

* Third Fight *
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Equip your best weapons!!! This stage is about 3/4 water so you can imagine the time you'll have moving around. Both the leader and the partner can heal each other but they are beatable. Hit the leader/partner hard, wait 'til either of them heals, then hit them harder. You might have to use your MEDAFORCE on this one.

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Polar Region
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The polar region is just a colder version of the lake level. Some of the stages are filled with water but all of them include the treacherous slippery ice. The fights in this stage aren't very hard but the slippery ice plus the occasional water adds to difficulty.

* First Fight *
---------------------
This round involves water, so bring your best water legs. This battle isn't that hard; all you have to do is attack the leader and take her apart. The only thing to watch for is the healing ability that they like to use so much.

* Second Fight *
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Again, bring some water legs to even the playing field. Also a grappling weapon or two(R: Ninja Dagger L: NinjaSword) is very effective this stage. Get in close and time your missile attacks to make short work of this fight.

* Third Fight *
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A ranged weapon or two will do nicely. The leader has a wicked close range attack (DonDonPunch) that can cut threw your parts like a hot knife threw butter. It is a slow attack to launch, though. Keep your distance with a few ranged weapons and beware of his partner. He likes to slow you down and let his partner use his DonDonPunch on you. (No water this round!!!)

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Seashore
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The seashore is filled with rocky ledges to move about on. You'll be chased and do doing a lot of chasing in this stage. At least there is no water to deal with. :-)

* First Fight *
---------------------
Bring your best-ranged weapons(R: MegaLaser L: SubmachineGun) and equip yourself with the Helmet head if you have it. The Helmet has the ability to revive a part that has been blown off. (Cool!!) Have your partner equip with the usual, AllRepair, Flop, and a ranged weapon. The leader has two flamethrowers that will torch your parts in one hit. If you have the Helmet head, this will be an easier fight. Keep your distance and time your attacks to win this fight.

TRICK: If you have the Helmet head, here is a little trick that you can use; equip the Helmet head along with the Helmight. With the Helmet head equipped, you can use the Helmight multiple times, thus allowing you to put some major hurt on your enemy!! You'll see how effective this is in the fights to come.

* Second Fight *
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Equip your fastest legs (Helchaos) for both of your medabots. Pick the weapons that you feel most comfortable with; you'll be doing a lot of chasing this during this fight. The MEDAFORCE might be helpful in this fight.

* Third Fight *
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Equip your leader with its most powerful weapons and your partner with the Flop. The leader uses a mighty weapon known as the Helmight. It sacrifices the arm part to do massive damage to the poor medabot in its way. To make it worse, his partner has the Helmet head equipped to bring back the Helmight. Also, to make things worse, they have a weapon that can make your medabot confused and temporarily lose the ability to block. This fight is one of the hardest in the game. Keep them both busy and prevent the leader from receiving the revive missile by attacking the partner constantly. It will be best if you take out the partner first thus leaving his leader without a way to attack you. The MEDAFORCE will be a must in this fight.

  Medabots AX: Metabee / Rokusho

Medabots AX: Metabee rom

Medabots AX: Metabee Rokusho rom


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