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1) Introduction
2) Game Play 
1, 2, 3
3) Monster List
4) Item List
5) Walkthrough

  Sub Sections:
  Introduction
  Sol Sanctum
  Going Away...To Vault
  Vault
  On the Road to Bilbin
  Bilbin
  To Kolima/Forest
  Kolima Forest
  Heading North
  Imil
  Mercury Lighthouse
  Back to Kolima Forest
  Fuschin Temple
  Mogall Forest
  Xian
  On the Road Again...
  Altin
  Altin Peak
  Lama Temple
  Lamarkan Desert
  Kalay
  Vault...Again
  Vale...Again
  Kalay Docks
  Tolbi Docks
  Tolbi
  To Altimer Caves
  Altimer Cave
  Collosso
  To Lupna
  Lupna
  Kalay...Again
  To the Suhulla/Desert
  Suhulla Desert
  Suhulla Gate
  Venus Lighthouse Part 1
  Lalivero
  Babi Lighthouse
  Venus Lighthouse Part 2
  What!? We're Backtracking!?
  Crossbone Island  1, 2, 3, 4, 5
  Venus Lighthouse Part 3
  Ending
6) Boss Strategies
7) The Arena
8) Leveling and Character Classes
  1, 2, 3, 4, 5, 6
9) *Spoiler* Spelled Backwards: EGA TSOL EHT :OWT NUS NEDLOG
10) Frequently Asked Questions 
1, 2
11) Credits/Copyright Information

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Golden Sun Comprehensive FAQ/Walkthrough

By: Ikillkenny (Mike Bentley) with a Djinn Guide by Baby M

5) Walkthrough

Suhulla Gate

Head up all of the stairs at Suhulla Gate to find two guards injured on the ground. They'll tell of a strange group of people who came through without any papers (wonder who they could be?) Once Iodem is done talking , head north through the gate to find a small door that contains a minister that will revive downed characters. Once you're done with him, head east to get to the next screen. On this screen you'll see an area where you can slide down the side of the mountain almost immediately. Slide down to find a treasure chest with a mint in it. Climb back up all of the vines and advance to the next screen. On this screen you'll see several areas that you an slide down the mountain in a row. The one that you want to slide down is the third from the left. This will land you right next to a Mercury Djinn who you'll have to battle. Use the typical Ragnarok/Attack/Plasma/Wish strategy with optional summons in the beginning of the battle. Defeat him to get the Mercury Djinn Dew. Now, slide down the cliff you're on and head east. Head up one vine to find a cave that you need not enter at this point in time (this leads to a ship that you'll use much later in the game.) Keep heading up the vines until you get to the top of the cliff once more and head east. Keep going east past the downed guard and down the stairs. Eventually you'll find yourself back on the world map. Start heading northeast towards the Venus Lighthouse.

Venus Lighthouse Part 1

When you get close to Venus lighthouse you will get out of the world map and into the Venus Lighthouse entrance. Head past all of the downed guards (you don't need to read what they say) and keep going along the path until you get to Venus Lighthouse. Enter the lighthouse and go through the first room which is just a hallway. In this next room you'll see a large tree on the ground. Use reveal when standing on this tree to expose a hidden door in the wall just above you. Head down this door and open the treasure chest to get the Carry Stone which gives you the Carry psynergy. The Carry psynergy allows you to pick up small blocks and place them in different positions. Head out of this room and back into the room with the tree on the floor. Go through the door to the north. Here there will be two paths. The first one you should take is the path to the east. Head down the stairs and into a room with several stepping stones. Head west, then southeast to reach the south part of the room. Head up the stairs here to find the Lucky Cap. Now, head back and you'll want to take the path on the west in the room past the tree room. Go through the door and into the next room. In this room there will be stairs leading up that you need not take. Instead, head through the door in the northeast part of the room. In the next room you will find a small block preventing you from entering the other staircase in this room. So, use your new Carry Psynergy on it and carry it south to drop the block out of the way. Now, go up the stairs and into the next room. In here you will see several bands of electricity that you can not pass. So, use the Reveal Psynergy to find a new, secret staircase right next to the one you just came from. Proceed up the staircase and in the next room go north along that long, narrow passage way. Here you will come to a room with a miniature lighthouse and a statue of a women at the northern part of the room. Go talk with the statue to have her speak to your soul and reveal a path on the ground. This path should have one light in the center with a different color from all the rest. Once you've done this, use retreat and head out of the lighthouse.

Head out the Venus Lighthouse entrance area to the east to arrive back at the World Map. Head north and then west along the dirt path to arrive at the next town which is...

Lalivero

As soon as you enter Lalivero, you'll find two guards to the city lying on the ground injured. Iodem will talk to them and discover that Sheba was with Saturous and the rest and that they went through town destroying whoever was in their path. Once that's over with, head to the Inn in the northwestern part of town to heal all of your party members. Once you're done, head out the inn and locate the weapons and armor shop in the southeastern part of town. Buy the latest upgrades for all of your characters, but don't exit the shop. See that ladder in the back? Head up that to arrive on the roof. When you arrive on the roof, hop over the gate on the right. From here start to head north until you reach the northeastern corner. Jump the building a little south of that and across the next building. Go up the vine and check the jar on the left to get some Water of Life. Now head back down the vine and back across the gap and onto the gate again. Go around the northeast corner and start heading west. You'll see the Djinn on top of the roof, but go a little past that to the next building where you can hop onto. Do so and then hop across to the building with the Djinn and then up the vine. Go up the Djinn to get the Mars Djinn Torch without a battle. Now, head back from whence you came (11) all the way around the city gate and back down the ladder in the weapons shop. Now, head to the building in the southwestern part of town that also has a ladder on top of it. Go in the building and climb up the ladder to arrive on the roof. Hop onto the gate and start moving counterclockwise. After going over the gate the city you should see a vine going down leading to a treasure chest. Open this treasure chest to get a Warrior's Helm. Head back to the building and go down the ladder and out of the building. Now, head out of Lavlivero via the path to the north. Right above Lalivero is Babi's Lighthouse.

Babi Lighthouse

Babi's Lighthouse is under construction, and you don't actually enter the tower in this game. Instead, you're going to want to find the hidden entrance to Venus Lighthouse through the ruins that Babi Lighthouse were built on. Head north along the west part of the screen along the orange logs until you reach the next screen. UPDATED: Keep going north and go down the ladder next to the statue. In the dungeon down here you'll see two large pillars. Move the left most pillar to the left, then go back from whence you came (12). Go east to find another statue. Move this to expose another ladder which you want to go down. Move the pillar on the right to the left and now hop across the gap to the other side. Keep going north and head up the ladder here. You'll arrive outside of Babi's Lighthouse on top of a ledge. Use Grow on the vine near you, and climb up it. Head down the Crevice hear and go through the door. Now, head down the crevice here to land right next to a Jupiter Djinn who you'll have to battle. Once you defeat him you'll get the Jupiter Djinn, Luff. Head down the crevice. In this room head around the gap clockwise and go through the door to the north. Go up the stairs once more to arrive in a room with three crevices to drop down. You want to drop down the first crevice that you can get to, heading just south. You'll fall *all* the way down past the first floor that you entered to a dirt cave with a door blocking the path. There will also be several archeologists who mention that Saturos and company went through this door that they had not been able to open prior to Saturos and company coming through. Once they're all done talking, go up the door and use Reveal. A switch will appear where the sign once was. Flip this to open up the door. The others in the room will be amazed that you solved such a "complex" puzzle and try to run through on their own. The door will close shut because non-adepts are not allowed through the door. So, Iodem will now leave your party (he didn't do too much any ways) while you continue through the door. Head down the stairs to find yourself in the Temple Ruins.

In this room you'll see another statue exactly like the one that you saw in Venus Lighthouse. You don't need to touch this one, because it will just throw you off saying it's not going to open your path. any ways, go through the door going south to arrive in the next room. In this room you'll see two large pillars that you'll have to move to jump from the main ledge to the next ledge. Move the pillars in such a fashion so that the first pillar is all the way against the right wall and 1 square from the top. The next pillar should be 2 squares under if so that you can jump from the gap to the two pillars and to the ledge. Do so and continue to the next room. This next room is the crossing into Venus lighthouse, and the formation of the stepping stones you hop depends on which pattern the statue in Venus Lighthouse part 1 showed (if you followed this walkthrough correctly they should be going west not south. If they aren't, retreat out of there and see Venus Lighthouse part 1) Hop across the pillars and into the next room which is now Venus Lighthouse.

 Golden Sun

Golden Sun

Golden Sun 1


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