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0.00 Version History
1.00 Introduction
2.00 Story

3.00 Controls
3.1. Warp room
3.2. General in game
3.3. Crash Bandicoot
3.4. While Hanging
3.5. Underwater
3.6. Rocket
3.7. Hover Bike
3.8. Polar Bear
4.00 FAQ/Tips/Glitches
5.00 Bestiary
5.1. Enemies
5.2. Bosses
6.00 Items and Boxes
6.1. Items
6.2. Boxes
7.00 Walkthrough
7.1. Warp room 1
7.1.1. Level 1 Jungle Jam
7.1.2. Level 2 Shipwrecked
7.1.3. Level 3 Temple of Boom
7.1.4. Level 4 Frostbite Cavern
7.1.5. Level 5 Just in Slime
7.1.6. Boss 1 Dingodile
7.2. Warp room 2
7.2.1. Level 6 Snow Crash
7.2.2. Level 7 Rocket Racket
7.2.3. Level 8 Just Hangin’
7.2.4. Level 9 Shark Attack
7.2.5. Level 10 Ruined
7.2.6. Boss 2 N. Gin
7.3. Warp room 3
7.3.1. Level 11 Snow Job
7.3.2. Level 12 Ace of Space
7.3.3. Level 13 Sunken City
7.3.4. Level 14 Down the Hole
7.3.5. Level 15 Blimp Bonanza
7.3.6. Boss 3 Tiny
7.4. Warp room 4
7.4.1. Level 16 Star to Finish
7.4.2. Level 17 Air Supply
7.4.3. Level 18 No-Fly Zone
7.4.4. Level 19 Drip, Drip, Drip

7.4.5. Level 20 Final Countdown
7.4.6. Boss 4 Neo Cortex
8.00. Colored Gems
9.00. Extras
10.00. Copyright
11.00. Thanks

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Crash Bandicoot The Huge Adventure

By: Kenny Barney

7.00 Walkthrough

---------------------------
7.2.2 Level 7 Rocket Racket
---------------------------

Sapphire: 2:30:20 My best time: 2:05:00
Gold: 2:17:50
Platinum: 2:05:00 Best reader’s time: 2:03:30

---------------- Checkpoint Check ----------------

Note: The checkpoints work automatically when you destroy a blimp.

First: 5 boxes Second: 19 boxes End: 37 boxes

In this level, you are flying with a jetpack. Your job is to destroy all of the blimps so you can reach the end. As you go forward, boxes will gradually appear. Shoot them, NOT THE BALLOONS. You will eventually encounter two airplanes. Shoot each of them out of the sky with a single shot per plane, or dodge them. Two more airplanes will attack. After that, you will encounter a blimp. When the blimp gets into range, the head in the center will start to flash. That is your cue to start shooting. Only the head is vulnerable, so you need to stay aimed at that part.

When it falls, you will be ambushed by more airplanes. Shoot or dodge them, and hit all of the boxes that appear. The last one is a health box, which will restore some of your health. Later, a nitro box hanging from a parachute will slowly fall into your path. I’d hate to be the person flying the plane that dropped that. There is no nitro detonator, so you will need to shoot it. Continue, not that you have a say in the matter, and you will be attacked by airplanes again. This time there are three of them. One more time, dodge or shoot them. After that will come the bombers. Dodge them, or shoot them in a vast fireball. Then destroy the second blimp for the second checkpoint.

Blow up the boxes, and defeat the airplanes that come after you, being careful not to run into the nitro unless you need run out of time to shoot them, and want the gem. Eventually you will come to a wall of bombers. Looks like cortex used all of his military resources here. Keep shooting, and dodging the fighters that are mixed in, and go to the top right corner. Go through the boxed in area, and you will get a speed boost. Do this five more times, and you will encounter bombers. Destroy them, and then go after the blimp. This one is tougher, but you can do it. When it erupts in a fountain of flames, the level will end.

TIME TRIAL
Run into the clock, as opposed to shooting it. If you shoot the balloon holding a time box, you don’t get any credit, so make sure to shoot only the box. Later, when you reach the blimp, make sure that you are shooting the face before it is possible, and keep your sight in the face, even if you are moving. You need all of the time boxes and you need to shoot all of the blimps almost as quickly as possible in order to get the platinum relic. Keep shooting the blimp, ignoring any of the missiles to get the best time. Do the same thing to the second blimp.

When you reach the wall of floating bombs, go in the upper right corner. You need to go through this, and all of the other speed pads, in order to get a good time. Keep going until you reach the third and final balloon. Defeat it the same way you defeated the other ones, and you will be victorious.

--------------------------
7.2.3 Level 8 Just Hangin’
--------------------------

Sapphire: 1:49:40 My best time: 1:19:80
Gold: 1:43:00
Platinum: 1:27:00 Best reader’s time: 1:22:70

---------------- Checkpoint Check ----------------

First: 59 boxes Second: 70 boxes Third: 106 boxes End: 154 boxes

Go right, and jump on the TNT. Continue right, and you will reach the bonus area.

BONUS AREA
Jump from stack to stack to reach the box above the arrow. The TNT will take care of the nitro and the box below it. Spin the bottom box of the next stack o’ boxes, and high jump to reach the one hovering high above. Hit the !. Jump on the arrow, and keep RIGHT and jump pressed down hard until you reach solid ground. Knock out the bottom box, and jump to the top of the steel boxes to get a 1-up. Slide jump right, onto the upper level, and hit the !. Jump right, and if you hold jump and right, you can just make it across.

Body slam the crates, and go left. Destroy all of the boxes until you reach the group of bouncy ones. Jump left on them, then shatter all of them as you go right. Continue to go right, and exit the bonus area.

NORMAL
Go right, and cross the grate. Jump over the killer slime, and hit the first checkpoint. Go right more, and spin the flamethrower when his fire shooter is out. Go right and body-slam the iron-plated, super boxes. Go right to the second checkpoint. Go right, along the bottom, to avoid the spike above. To take out the iron crates, you need to body-slam next to them, rather then attacking them from above. Continue right, then hop up at the nitro. Drop down where the spike is, then hop up when it passes, and go over the nitro. Go right, jump on the TNT, and stay up until it blows. Jump to the next platform when the spike is to the left. Go right, destroying boxes and eliminating enemies to the third checkpoint.

Go right more. Slide under the pipes when the rat is right. Do the same thing for the third, fifth, and sixth sets of pipes. Nab the crystal after the sixth set of pipes, then go right, yet again, at the bottom. End the level, or super jump right for the green gem path, if you have it.

TIME TRIAL
Go right, spinning enemies, and jumping over TNT boxes. Get the mask, and hop onto the grating. Spin as you go forward and off so you don’t bounce slowly off of the mouse. When you get to the flamethrower, charge him and spin before he can let loose with a flame burst. At the next grating, jump over the mouse, then go down. Stay at the bottom until you reach the nitro. If you have a mask, run into the spike to save time. If you have a second mask, run into the second spike to save more time. Jump on the TNT if you need to, then jump on the next one for a time box. Keep going right. Slide under the pipes almost immediately to take out the fat. Keep at the right until you reach the end.

GREEN GEM PATH
Destroy the frog, and take out all of the boxes above. There is a glitch where you will sometimes be stuck up there for a few seconds. Spin the scrubbing bubbles, then hop onto the grating. Get the box, spin the flamethrower, and get down. Wait for the spike to pass, then go forward and get the boxes. Wait for the next spike to be all of the way to the left before jumping, then sliding the boxes out. Be sure to stay out of the range of the flamethrower, then kill it.

Go back to the left, and make sure to not touch the spike. Walk slightly off of the edge, and you will land on an arrow box. From there go a bit more then slightly right (two box widths), and you will land on a bouncy box. Shatter it, and go right. Jump on a TNT box, and the slot box, then go right more. Jump on all of the bouncy boxes, then the normal ones, and then grab the grating. To get the box in the air, when the spike is to the right, let go, and push forward. You will land on the boxes.

Hop onto the platform to the right, then hit the !. Get the boxes that appear, then hop onto the grating when the spike is right. Slide underneath the spike, and takeout the bubble creature. Get the boxes, then double-jump over the slime. Take out the top box by spinning. Use the TNT to take out the iron box, and any of the other boxes in range that you don’t want, then bounce on the boxes to go right. Make sure not to bounce on the bouncy box when a spike is above. When it has passed to the left, grab onto the grating, and go right. Let go, and let the next spike pass, then hop right, onto the platform.

Get the boxes, and go right. Spin the flamethrower when it is safe, then get on the grating, and go right. Let the spike pass, then run up to another flamethrower, and spin him after his flame is extinguished. Hop on the arrow box, and get the gem floating above it. Spin out the arrow box, and two enemies. Go right, and be prepared to spin a frog into oblivion. Continue right, and exit the area. Then exit the level with two new gems.

TIME TRIAL
Take out the bubble creature then get the clock. Go right, jump over the mouse, and repeat for several stacks of TNT. Go right more, get the mask, then hop onto the grating. Get the 2 second box, then spin as you get down so you can take out the mouse. Jump right, then get onto a second grating. Spin the flamethrower, and get off. Go right, spinning enemies, and get the second mask. Don’t jump up and grab the grating. Instead, walk along the bottom, and take out a mouse as you go. Hop onto the grating when you need to, and go past the spike, and over the iron boxes.

Blow a mask on each of the next spikes so that you can shave several seconds off of your time. Jump on the TNT box to take out the 2 second box, and continue right. Spin enemies, and you will reach a bunch of pipes. Slide under them, waiting a second on the ones with a mouse under them so it can be taken out with your slide. Continue right, navigating under the grating, and exit the level.

Crash Bandicoot The Huge Adventure

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