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0.00 Version History
1.00 Introduction
2.00 Story

3.00 Controls
3.1. Warp room
3.2. General in game
3.3. Crash Bandicoot
3.4. While Hanging
3.5. Underwater
3.6. Rocket
3.7. Hover Bike
3.8. Polar Bear
4.00 FAQ/Tips/Glitches
5.00 Bestiary
5.1. Enemies
5.2. Bosses
6.00 Items and Boxes
6.1. Items
6.2. Boxes
7.00 Walkthrough
7.1. Warp room 1
7.1.1. Level 1 Jungle Jam
7.1.2. Level 2 Shipwrecked
7.1.3. Level 3 Temple of Boom
7.1.4. Level 4 Frostbite Cavern
7.1.5. Level 5 Just in Slime
7.1.6. Boss 1 Dingodile
7.2. Warp room 2
7.2.1. Level 6 Snow Crash
7.2.2. Level 7 Rocket Racket
7.2.3. Level 8 Just Hangin’
7.2.4. Level 9 Shark Attack
7.2.5. Level 10 Ruined
7.2.6. Boss 2 N. Gin
7.3. Warp room 3
7.3.1. Level 11 Snow Job
7.3.2. Level 12 Ace of Space
7.3.3. Level 13 Sunken City
7.3.4. Level 14 Down the Hole
7.3.5. Level 15 Blimp Bonanza
7.3.6. Boss 3 Tiny
7.4. Warp room 4
7.4.1. Level 16 Star to Finish
7.4.2. Level 17 Air Supply
7.4.3. Level 18 No-Fly Zone
7.4.4. Level 19 Drip, Drip, Drip

7.4.5. Level 20 Final Countdown
7.4.6. Boss 4 Neo Cortex
8.00. Colored Gems
9.00. Extras
10.00. Copyright
11.00. Thanks

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Crash Bandicoot The Huge Adventure

By: Kenny Barney

7.00 Walkthrough

--------------------------
7.4.3 Level 18 No-Fly Zone
--------------------------

Sapphire: 3:26:30 My best time: 3:08:50
Gold: 3:17:10
Platinum: 3:09:60 Best reader’s time: 3:10:30

---------------- Checkpoint Check ----------------

First: 22 boxes Second: 45 boxes End: 56 boxes

Start out with guns blazing, destroying the bombers that are coming after you. (Ha, I knew they were after me, not so paranoid now then am I.) Go through the speed pads, then take out more bombers. Some clear flying, with a health box, then fighters that fly back and forth to quickly for you to shoot. Your best bet is to dodge the shots as best as you can, then shoot them when they stop. Hit the health balloon, then more bombers. A mix of fighters and bombers will then attack. Then some bombers will attack you while you are in range of the blimp. Seems like cortex is finally developing a descent strategy to attack us, but to late. Take everything down, and activate the first checkpoint.

INCOMING!, a barrage of firecrackers, and health balloons. Shoot everything that you can, and continue. More bombers will attack. During the end of the bomber run, you will see fighters in the distance that rapidly rise above the screen. Brace yourself, because they will come down right in front of you. Shoot and dodge. Then more fireworks, and a health balloon. Next, an onslaught of enemies. Keep moving, and stop only to get the two health balloons. Next, take out the enemies guarding the blimp, and the blimp itself.

Shoot the firecrackers and nitro boxes that will get in your way. Zoom through the speed pads, then start shooting enemies. Once again, keep moving, stopping only to shoot down the health box. Take out the third and final blimp to end the level.

TIME TRIAL
Run into the clock (make sure you actually hit is, unlike me :( ), and begin shooting. Take out the first time box, then go through every one of the speed pads. Shoot down more enemies, and time and health boxes. Take out any enemies that you can that are right in front of the blimp, but be sure to be shooting it as soon as N. Cortex’s head turns red. Shoot your way through the firework display, then take out the airplanes as soon as they come down in front of you. Dodge them right after that so you won’t get hit. Another barrage of firecrackers, then more bombers. Keep moving, at all costs, except for getting time and health boxes.

Once again, ignore the airplanes as you concentrate on the blimp. Blast the firecrackers out of existence, and take out the time box. Go through all of the speed pads, then follow your religious practices for death before the final wave. Shoot as much as you can, and keep moving. Take out the blimp, as usual, and hopefully you will get the relic.

-------------------------------
7.4.4 Level 19 Drip, Drip, Drip
-------------------------------

Sapphire: 2:28:40 My best time: 1:26:30
Gold: 1:37:00
Platinum: 1:29:60 Best reader’s time: 1:35:80

---------------- Checkpoint check ----------------

first: 72 boxes second: 80 boxes third: 113 boxes bonus: 65 boxes end: 125 boxes

Body-slam the boxes in front of you, then spin the frog and jump over the nitro. Go forward, kill more frogs, jump over more nitro, destroy more boxes, and go on the bonus platform.

BONUS AREA
Get the mask, and go right. Use the arrow box to get on top of the stack, then double-jump right and on top of the middle box to get the 1-up box above. Shatter the box below, then jump on the TNT to the right. Continue right, then fall down next to the iron crates. Spin one of the boxes above the TNT to set it off, then come back for the rest of them. Repeat that for the stack to the right. To the next pile, double-jump on the TNT, then hit the box above it. Double-jump and spin slightly right to get the box to the right, then back off. The explosives will take care of all of these boxes.

Go right, and you will see outline boxes. Get the two boxes below, then use the ones above to go right. Carefully walk below the nitro boxes, then get the two boxes below two outlines. Go back, and use the remaining boxes to clear the gap. Hit the !, and get the boxes below the now isolated nitros. Carefully jump off of the bouncy boxes, then go right. Get the boxes, and hit another !. Get the box above the arrow, then use the TNT, right, to get the final mask.

NORMAL AREA
Go right, then spin a frog. Hit the first checkpoint. Go right, and spin two bubbleizers, then slide beneath the pipes. Slide beneath the spike, and the low-hanging ceiling. Spin the boxes, and the second checkpoint. Go right, and spin two frogs. Keep going, and jump over the small gap over the slime before the platform changes to a grating type. Get the TNT, then double-jump right. Get the mask and more TNT, then hang from the grating above. Spin the flamethrowers, and get the bouncy box below (three word alliteration).

Let go, get the 1-up, and hang onto the next one. Spin an all-to-eager to die flamethrower, and go right. When the spike is all of the way to the right, bounce off of the box, then drop down. Let the spike pass, and go up and right. Spin two frogs, and get the switch box before it becomes unbreakable. Get the nitro !. Jump right, and body-slam the crates.

Double-jump onto the box, then onto the checkpoint, number 3. Double-jump, super-spin to get across the gap, and continue right. Get the 1-up, and detonate the detonate prone TNT. Go right, and spin through boxes and frogs. Hit the TNT, and nab the crystal. Hit more frogs, and body-slam the stack. Double-jump right, and end with a gem.

TIME TRIAL
Take out the first five boxes, then hit the clock. Spin the frog, and jump over the nitro. Double-jump over the next set of nitro, then spin through frogs and boxes. Dash right, through more enemies, and side just as you reach the pipes. Slide under the spike so you can take out the box at the same time, and crawl right until you can safely get up. Slide again, and jump over the next set of boxes. Plow your way through frogs, then jump over slime. Double-jump right, then spinout the bottom 2 second box. Jump right, and spin the mask as you come down. Spin the three flamethrowers with out waiting, if you can. If you have a mask, then use it to plow through the spike with out waiting, if you need the time.

Go right, and ignore the nitro !. Jump right, and bounce on the box. You can just make it to the platform to the right, without super-spinning, which will slow you down. Do so, then spin the frog. Go right, and take out any frogs or boxes that get in your way. Double-jump over the slime, shatter two final frogs, then end the level.

Crash Bandicoot The Huge Adventure

Crash Bandicoot rom

The Huge Adventure download


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