gameboy advance cheats Home Page

0.00 Version History
1.00 Introduction
2.00 Story

3.00 Controls
3.1. Warp room
3.2. General in game
3.3. Crash Bandicoot
3.4. While Hanging
3.5. Underwater
3.6. Rocket
3.7. Hover Bike
3.8. Polar Bear
4.00 FAQ/Tips/Glitches
5.00 Bestiary
5.1. Enemies
5.2. Bosses
6.00 Items and Boxes
6.1. Items
6.2. Boxes
7.00 Walkthrough
7.1. Warp room 1
7.1.1. Level 1 Jungle Jam
7.1.2. Level 2 Shipwrecked
7.1.3. Level 3 Temple of Boom
7.1.4. Level 4 Frostbite Cavern
7.1.5. Level 5 Just in Slime
7.1.6. Boss 1 Dingodile
7.2. Warp room 2
7.2.1. Level 6 Snow Crash
7.2.2. Level 7 Rocket Racket
7.2.3. Level 8 Just Hangin’
7.2.4. Level 9 Shark Attack
7.2.5. Level 10 Ruined
7.2.6. Boss 2 N. Gin
7.3. Warp room 3
7.3.1. Level 11 Snow Job
7.3.2. Level 12 Ace of Space
7.3.3. Level 13 Sunken City
7.3.4. Level 14 Down the Hole
7.3.5. Level 15 Blimp Bonanza
7.3.6. Boss 3 Tiny
7.4. Warp room 4
7.4.1. Level 16 Star to Finish
7.4.2. Level 17 Air Supply
7.4.3. Level 18 No-Fly Zone
7.4.4. Level 19 Drip, Drip, Drip

7.4.5. Level 20 Final Countdown
7.4.6. Boss 4 Neo Cortex
8.00. Colored Gems
9.00. Extras
10.00. Copyright
11.00. Thanks

ds multicarts game Gameboy Advance Game Walkthroughs


Nintendo 3DS GameBoy Games, GBA Cheats, FAQs, Reviews, Walkthroughs

Crash Bandicoot The Huge Adventure

By: Kenny Barney

5.00 Bestiary

5.2 Bosses 0052

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Boss 1 Dingodile
= - - - - - - -=

This is the first boss that you will face. It is a fairly easy fight. He will walk back and forth, shooting underwater missiles straight up at the ceiling. When it hits, a spike will fall. If either the spike or the missile hit you, it means the end of a life, and the start of a new one, if you can. If you touch him, then you will die, but if you touch his force field, then you will come out intact.

At the start, he will walk across the screen, and then he will shoot missiles. Try to stay in between his shots. When he shoots a missile straight up at the far left, he will just stand there, walking in place. The piece of rock will fall on him, and his force field will go down. He will shake himself, dumbfounded. This is the time for you to move in. Spin him, and then back off quickly.

Sharks will come from the sides and swim across. Attack any that get in your way. He will walk back and forth, and then shoot more missiles. This time make sure that you are either in front of, or behind where he is shooting, because the missile shots are closer together this time.When he is in the corner, again a spike will fall on him. Move in, and whack him again.

Again sharks will attack; so spin any that get in your way. His attack plan won’t be any better this time, but the sharks have another idea. They will attack at the same time that he is shooting. Avoid the spikes and missiles, and spin the sharks if needed. You would think by now that he would realize how to dodge a falling spike, but he doesn’t. When his force field goes down for the third time, spin his. It will be his doom. Swim to the power up that appears, and grab it. It is the super body slam (A + R). This will destroy nearby crates and enemies.

=- - - - - -=
Boss 2 N. Gin
=- - - - - -=

In all of the other games, N. Gin was the second to last boss, but in this game, he was moved up to the second boss. The idea is the same, though, as in the other games. You need to shoot all of his parts that are attacking you. When all are destroyed, N. Gin will blow up, and you will win.

After a few seconds, and a strange sound, N. Gin will attack. The first weapon that you should take out is the bottom one. Any one attack from it doesn’t do much damage, but there are a lot of them, and they move quickly so you can’t dodge them easily. It will only take about 7 hits. After that, try to shoot evenly on both of the side weapons. He will try to dodge your attacks by moving from side to side, and by coming closer, and going farther.

When any one of the side cannons are destroyed, the middle weapon at the top will start to fire. Each of the side cannons take 12 hits each. The top bomb layer takes 14 hits. When it opens, N. Gin will defend himself by traveling in a circle, and zooming in on you. When you win, you will earn the double-jump.

=- - - - -=
Boss 3 Tiny
=- - - - -=

Tiny, despite his name, is a huge, muscled creature. He hops on the platforms, relentlessly chasing you. You need to spin him when he gets his spear stuck in the rocks. Periodically, some of the platforms that he jumps on will collapse.

The first thing you need to do is MOVE. Tiny is about to jump on you. After he jumps onto the platform that you were just on, he will jump three more times. You need to keep one platform ahead of him, and can not touch him. After the third jump, he will get is spear stuck in the rock. Use this time to spin him.

After you spin him, he will jump up into the trees. Leaves will fall down showing where he is as he moves to the leftmost platform. When he lands on it, it will collapse. After that, he will jump after you five more times. After the fifth jump, he will get his spear stuck again, so spin him.

He will hide in the trees again. When he falls down, it will be onto the top platform. He will chase you for five times, and again will loose control over him pitchfork. Spin him one final time, and the third power will appear. It is the Tornado Spin. Press the B BUTTON quickly and you will spin for a long time. You can use this to float across distant gaps and holes.

=- - - - - - - -=
Boss 4 Neo Cortex
=- - - - - - - -=

The final boss fight. As always, you are after N. Cortex. I think it is an easy fight. Cortex just shoots a laser at you, and you need to dodge it. When he powers up his shot, you need to move to a gem, which he will destroy, partially killing him.

In the first stage, Cortex will shoot many laser pulses across the screen, at the bottom, from right to left. Just jump over it. Then it will go from left to right, at medium height. Duck under it, or high-jump over it. When he reaches the other side, he will track you, and charge the laser. The platforms at the top are now level, so stand on one of them. You will hear the laser charging. As soon as it turns red, MOVE. He will miss you, and instead destroy a gem. If you miss the gem, then he will restart this stage.

In the second stage, Cortex will shoot again from right to left. This time he will alternate between medium and low height. Jump over it when it reaches you. Repeat when he goes from left to right. When he is finished, stand in front of the second gem. He will destroy it.

In the third stage, Cortex’s shots will alternate between low, medium, and very high. The easiest way around this problem is to stand at the far left side, and crouch. When he shoots very high just to the right, double-jump, and super-spin. All of the shots will go under you, then he will start going back. When he is finished, yet again, go to the final gem. Stand in front of it, and Cortex will let loose, killing himself, or so it seems. Run to the power-up, and it will reveal itself to be Turbo Run. Hold the L BUTTON to run very quickly.

Crash Bandicoot The Huge Adventure

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