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1. Version History
2. General Knowledge
3. Frequently Asked Questions
4. General Strategies

5. Campaign
5.1 Orange Star 5.1.1 Cleanup 5.1.2 Border Skirmish 5.1.3 Orange Dawn
5.1.4 Flak Attack
5.1.5 Lash Out 5.1.6 Andy's Time
5.1.7 Test of Time
5.1.8 Liberation
5.2 Blue Moon
5.2.1 Reclamation 5.2.2 Toy Box 5.2.3 Tanks!!!
5.2.4 T Minus 15
5.2.5 Neotanks?!
5.2.6 Nature Walk
5.2.7 Two-Week Test (A rank) 5.2.8 Factory Blues
5.3 Yellow Comet
5.3.1 Silo Scramble 5.3.2 Sensei's Return
5.3.3 Show Stopper
5.3.4 Duty and Honor 5.3.5 Foul Play
5.3.6 A Mirror Darkly
5.3.7 Sea of Hope 5.3.8 The Hunt's End
5.4 Green Earth
5.4.1 Sea Fortress 5.4.2 Sinking Feeling
5.4.3 Drake's Dilemma
5.4.4 Rain of Fire 5.4.5 Danger X9
5.4.6 To the Rescue
5.4.7 Navy vs. Air 5.4.8 Great Sea Battle
5.5 Black Hole
5.5.1 Hot Pursuit
5.5.2 Final Front
6. Hard Campaign
7. War Room
7.01 Spann Island 7.02 Moji Island 7.03 Duo Falls
7.04 Sole Harbour
7.05 Pivot Isle
7.06 Land's End 7.07 Kita Straight 7.08 Point Stormy 7.09 Ridge Island
7.10 Mial's Hope
7.11 Bounty River 7.12 Toil Ferry 7.13 Twin Isle
7.14 Dire Range 7.15 Egg Island
7.16 Terra Maw
7.17 Stamp Island 7.18 Rivers Four 7.19 Ring Islands 7.20 Last Mission
7.21 Pay Dirt
7.22 Long Road 7.23 Nest Egg 7.24 The Trident 7.25 Banker Hills
7.26 missile Plains
7.27 Lost Basin 7.28 Risky Vale 7.29 The Ring 7.30 Strong Land
8. CO Tactics and Information
8.1 Orange Star COs 8.1.1 Andy
8.1.2 Sami
8.1.3 Max
8.1.4 Nell
8.1.5 Hachi
8.2 Blue Moon COs 8.2.1 Olaf
8.2.2 Grit
8.2.3 Colin
8.3 Yellow Comet COs 8.3.1 Kanbei
8.3.2 Sonja
8.3.3 Sensei
8.4 Green Earth COs
8.4.1 Eagle
8.4.2 Drake
8.4.3 Jess
8.5 Black Hole COs
8.5.1 Flak 8.5.2 Lash
8.5.3 Adder
8.5.4 Hawke
8.5.5 Sturm
9. Units tactics and information
9.1 Ground units 9.2 Sea units 9.3 Air units
10. Records
10.1 War Room Records
11. Secrets
11.1 Unlocking COs 11.2 Lab Map Locations 11.3 Flashing Menus
12. Other Things
12.1 Contacting Information/Contribute? 12.2 Thank you 12.3 Contributors 12.4 Legal Inforamtion

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  GAME ROM SCREENSHOTS

Advance Wars 2: Black Hole Rising Complete Campaign Walkthrough

By: Lars Barlindhaug

8. CO Tactics and Information

------
Index:
------
8.1 Orange Star COs
8.1.1 Andy
8.1.2 Sami
8.1.3 Max
8.1.4 Nell
8.1.5 Hachi

8.2 Blue Moon COs
8.2.1 Olaf
8.2.2 Grit
8.2.3 Colin

8.3 Yellow Comet COs
8.3.1 Kanbei
8.3.2 Sonja
8.3.3 Sensei

8.4 Green Earth COs
8.4.1 Eagle
8.4.2 Drake
8.4.3 Jess

8.8 Black Hole COs
8.5.1 Flak
8.5.2 Lash
8.5.3 Adder
8.5.4 Hawke
8.5.5 Sturm

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
8.1 Orange Star COs
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
------
Index:
------
8.1.1 Andy
8.1.2 Sami
8.1.3 Max
8.1.4 Nell
8.1.5 Hachi

-------------------------------------------------------------------
8.1.1 Andy
-------------------------------------------------------------------

Andy is a basic CO that's easy to use. He is the CO you start the game with, But rarely used when you can choose Cos.

-------------- From the game: --------------

General: A mechanical boy wonder. Impulsive to a fault, he's fiercely protective of friends

Hit: Mechanics
Miss: Waking up early

Skill:
No real weaknesses. Proficient with, air, sea and land units. Ready to fight wherever and whenever.

CO Power:
Hyper Repair:
Restores 2 HP to all units.

Super CO Power:
Hyper Upgrade:
Restores 5 HP to all of units.
Firepower rises, and unit movement increases by 1 space.

 ___________ ________ _______ ___________ 
|           |        |       |           |
|  Units:   | Range: | Move: |  Attack:  |
|___________|________|_______|___________|
|           |        |       |           | 
| Infantry  |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
|   Mech    |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
|  Recon    |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
|    APC    |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
|   Tank    |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
|  Md Tank  |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
| Anti-Air  |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
|  Neotank  |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
| Artillery |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
|  Rockets  |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
| Missiles  |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
|  Fighter  |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
|  Bomber   |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
| B-copter  |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
| T-copter  |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
| Battleship|   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
|  Cruiser  |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
|    Sub    |   0    |   0   |     0     |
|___________|________|_______|___________|
|           |        |       |           |
|  Lander   |   0    |   0   |     0     |
|___________|________|_______|___________|
  Advance Wars 2 - Black Hole Rising

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