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1. Version History
2. General Knowledge
3. Frequently Asked Questions
4. General Strategies

5. Campaign
5.1 Orange Star 5.1.1 Cleanup 5.1.2 Border Skirmish 5.1.3 Orange Dawn
5.1.4 Flak Attack
5.1.5 Lash Out 5.1.6 Andy's Time
5.1.7 Test of Time
5.1.8 Liberation
5.2 Blue Moon
5.2.1 Reclamation 5.2.2 Toy Box 5.2.3 Tanks!!!
5.2.4 T Minus 15
5.2.5 Neotanks?!
5.2.6 Nature Walk
5.2.7 Two-Week Test (A rank) 5.2.8 Factory Blues
5.3 Yellow Comet
5.3.1 Silo Scramble 5.3.2 Sensei's Return
5.3.3 Show Stopper
5.3.4 Duty and Honor 5.3.5 Foul Play
5.3.6 A Mirror Darkly
5.3.7 Sea of Hope 5.3.8 The Hunt's End
5.4 Green Earth
5.4.1 Sea Fortress 5.4.2 Sinking Feeling
5.4.3 Drake's Dilemma
5.4.4 Rain of Fire 5.4.5 Danger X9
5.4.6 To the Rescue
5.4.7 Navy vs. Air 5.4.8 Great Sea Battle
5.5 Black Hole
5.5.1 Hot Pursuit
5.5.2 Final Front
6. Hard Campaign
7. War Room
7.01 Spann Island 7.02 Moji Island 7.03 Duo Falls
7.04 Sole Harbour
7.05 Pivot Isle
7.06 Land's End 7.07 Kita Straight 7.08 Point Stormy 7.09 Ridge Island
7.10 Mial's Hope
7.11 Bounty River 7.12 Toil Ferry 7.13 Twin Isle
7.14 Dire Range 7.15 Egg Island
7.16 Terra Maw
7.17 Stamp Island 7.18 Rivers Four 7.19 Ring Islands 7.20 Last Mission
7.21 Pay Dirt
7.22 Long Road 7.23 Nest Egg 7.24 The Trident 7.25 Banker Hills
7.26 missile Plains
7.27 Lost Basin 7.28 Risky Vale 7.29 The Ring 7.30 Strong Land
8. CO Tactics and Information
8.1 Orange Star COs 8.1.1 Andy
8.1.2 Sami
8.1.3 Max
8.1.4 Nell
8.1.5 Hachi
8.2 Blue Moon COs 8.2.1 Olaf
8.2.2 Grit
8.2.3 Colin
8.3 Yellow Comet COs 8.3.1 Kanbei
8.3.2 Sonja
8.3.3 Sensei
8.4 Green Earth COs
8.4.1 Eagle
8.4.2 Drake
8.4.3 Jess
8.5 Black Hole COs
8.5.1 Flak 8.5.2 Lash
8.5.3 Adder
8.5.4 Hawke
8.5.5 Sturm
9. Units tactics and information
9.1 Ground units 9.2 Sea units 9.3 Air units
10. Records
10.1 War Room Records
11. Secrets
11.1 Unlocking COs 11.2 Lab Map Locations 11.3 Flashing Menus
12. Other Things
12.1 Contacting Information/Contribute? 12.2 Thank you 12.3 Contributors 12.4 Legal Inforamtion

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Advance Wars 2: Black Hole Rising Complete Campaign Walkthrough

By: Lars Barlindhaug

5. Campaign

-------------------------------------------------------------------
5.4.6 To the Rescue
------------------------------------------------------------------
Rank: S
CO: Eagle and Sami vs: Adder
Level: *****
Speed: 6 days 100/100
Power: 100/100
Technique: 100/100
-------------------------------------------------------------------
This looks really hard, it is. Use your bombers and Lightning Strike wisely and it won't be that hard. I don't know the speed limit for the level, but I think it's a lot more than six days. It's easier if you do it faster, that way the enemy doesn't have the time to think and find out what you're doing before you win.

Move the two bombers and one of the fighters north along with an anti-air. Move the rest south, but don't go more than one step past the river because of the laser cannons. If you see the way the canons are laid out there are two beams next to each other going in every direction.

As Sami make sure you're out of the fire range of the surrounding rockets. Cities have good protection.

The next day take out the south-east laser with one of your bombers, move the other one north. Damage the fighter with your anti-air and destroy the bomber with your fighter. Take out on bomber to the south with your fighter, take out a battle copter with two copters and the last battle copter with the anti-air. Move your third battle-copter north, out of range of any missiles.

You should have the lightning strike the third day so that you can take out the north-east laser and the south-west. Move your copter further north, still try to be out of range from missiles. Use remaining units to attack any enemy units that you see fit. Move fighters towards the middle to help out Sami.

Go for the north-west laser canon with your hopefully undamaged south-west bomber. Use the other bomber or battle-copter to finish of the north-east laser canon if you didn't finish it last round.

-------------------------------------------------------------------
5.4.7 Navy vs. Air
-------------------------------------------------------------------
Rank: S
CO: Drake vs: Hawke
Level: *****
Speed: 20 days 100/100
Power: 100/100
Technique: 100/100
-------------------------------------------------------------------
I really enjoyed playing this level, one of my favorite levels.
At the beginning you'll see that Hawke has six battle copters. These won't be a problem first time they won't even try to attack the cruisers, the second time to of them destroyed one of my cruisers. Be careful and try not to get hit by a battle copter first. When you see that Hawke builds a battle copter, make sure you are out of range, then go in and attack it. He never builds two copters in a row.

Here you need a lot of infantries, on the big south island there's plenty of cities that needs to be captured. Funds here won't be a problem at all. Where the south-east bridge is you'll be stuck for a long time. Build some artillery and rockets to get past that bottleneck quicker. Then continue and destroy all his units at the end he'll try to make as many mechs as he can to stall you, but, no worries, 20 days is more than enough days needed to complete this level.

-------------------------------------------------------------------
5.4.8 Great Sea Battle
-------------------------------------------------------------------
Rank: S
CO: Eagle (Drake and Jess are not recommended) Max or Sami (Andy is not recommended) Kanbei (Sonja and Sensei are not recommended) vs: Hawke
Level: *****
Speed: 25 days 100/100
Power: 75/100
Technique: 81/100

________ ___________ __________ _______ _______________
|        |           |          |       |               |
| Cities | Factories | Airports | Ports | Missile Silos |
|________|___________|__________|_______|_______________|
|        |           |          |       |               |
|   40   |    12     |    7     |   5   |       7       |
|________|___________|__________|_______|_______________|

There are two good ways to take out the pipe seam. You can attack it with Eagle's bombers, or destroy it with Kanbei's rockets from the south. Since it's really hard just getting over the bridge to Hawke's factory, I recommend the latter option with Kanbei.

------------ Max or Sami: ------------
Capture the properties to the south together with Eagle. As Sami build mostly mech's together with a few tanks, md. tanks and anti-airs. As Max build mostly tanks, md tanks, neotanks and anti-airs. Try to advance past the bridge and destroy as much as possible.

------ Eagle: ------
Destroy the huge cannon with a bomber as soon as possible, then destroy the two small north cannons with bombers. Build mostly bombers, but have some fighters ready because Hawke will build three or four of them throughout the match.

------- Kanbei: -------
Capture the cities and bases in the eastern island. Then move north and take out the eastern small cannon then the big one. Take the northern base and build two rockets. Fire first at the small cannon south of the pipe seam, then move the second one foreward and destroy the pipe seam.

Then it's on to get Black Hole at their "turf".

 

  Advance Wars 2 - Black Hole Rising

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